https://publications.ascilite.org/index.php/APUB/issue/feedASCILITE Publications2025-01-18T15:15:51+11:00ASCILITE Publications Editorial Teamascilite-2024@unimelb.edu.auOpen Journal Systems<p><span style="font-weight: 400;">ASCILITE Publications (ISSN 2653-665X) provides a peer-reviewed fully open access publication platform for traditional and non-traditional publications in the field of Technology Enhanced Learning (TEL) in Australasia and abroad. It aims to provide a scholarly distribution and publication pathway for these alternative forms of best practice and thought to traditional journal articles - increasing the reach and impact of TEL to international contributions and an audience beyond the academy. ASCILITE Publications encourages contributions and involvement from early-career academics (including RHD candidates), teaching practitioners and professional staff.</span></p>https://publications.ascilite.org/index.php/APUB/article/view/2114Why the student voice? 2025-01-14T10:41:07+11:00Trish Andrewstest@pubs.orgBelinda Tynantest@pubs.org<p class="p1"><em>In recent years the student experience of higher education in general and distance education in particular has been strongly influenced by wide scale uptake of internet based learning approaches, internationalisation and an expanding distance education market, amongst many other trends. As competition within the sector increases because of access to the WWW and other in-country socio-political influences, the push to attract and retain students is becoming a key issue for institutions. Understanding the distance student’s voice in relation to these trends and developing appropriate responses to ensure a satisfactory learning experience is becoming of critical importance. This paper reports on a work in progress. It discusses some of the trends influencing students’ learning in our increasingly borderless world and outlines a rationale for investigating the student voice to meet the unique needs of the distance learner. It describes approaches that will be adopted by a consortium of Australian and New Zealand distance education providers to undertake this work<span class="s6">.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Trish Andrews, Belinda Tynanhttps://publications.ascilite.org/index.php/APUB/article/view/2112Suburb as Site2025-01-14T10:26:33+11:00Naomi Augartest@pubs.orgDaniel Armstrongtest@pubs.orgAlbert Goodmantest@pubs.org<p class="p1"><em>This paper describes a learning and teaching approach implemented in an undergraduate photography unit that is designed around a virtual collaborative experience. The approach was adopted several years ago and the process of continually refining the approach to enhance the student experience is outlined as are the benefits and challenges that have been encountered to date. The primary aim of the learning and teaching approach is to allow students to develop graduate attributes and technical skills that will prepare them to work in a contemporary media context – working in the virtual so as to understand approaches to developing and presenting work in the modern photography workplace. The approach also aims to engage and support students in a self reflective process where they examine the self and others focusing on aspects of contemporary culture and lifestyle, architecture and concepts of the home. Central to the approach is a virtual collaborative project where students are matched with partners to develop and present a cohesive virtual photography portfolio that contrasts their local environment: Suburb as Site. Finally, the paper describes the research project that is underway to enhance the collaboration matching process and evaluate the student experience. The research aims to contribute to improved staff understanding of the student experience with a view to further enhancing the learning and teaching approach.</em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Naomi Augar, Daniel Armstrong, Albert Goodmanhttps://publications.ascilite.org/index.php/APUB/article/view/2111Technological innovation in action2025-01-14T10:20:30+11:00Tina Bavarotest@pubs.org<p class="p1"><em>This paper commences to unpack the possibilities for the question: how can technologies transform the learning for our future regional teachers? Videoconference and interactive whiteboards are not new. Yet, the innovation of these technologies has resulted in a new way of thinking to enhance the learning experiences for regional students who often feel disconnected when studying from a distance (Moore, 1997; Knipe & Lee, 2002; Saw et al., 2008; Worthy, Arul & Brickell, 2008). The advancement arises when a shared digital canvas is created using networked interactive whiteboards in conjunction with the videoconference for video and audio communication to provide two-way distance learning. The Networked Solutions Project is an exemplar of such technologies being developed to improve the learning landscape for regional pre-service teachers at the University of Wollongong (UOW). The new infrastructure, technologies and evidence-based research of multi-location delivery attempts to address issues of: fragmentation; duplication; inconsistency and in-equitability as identified by Winchester and Sterk (2006) in their Australian Universities Quality Agency (AUQA) audit for regional universities.</em></p> <p class="p2"><em>This paper is a work in progress; it explores multi-location delivery of the Graduate Diploma of Education (GDE), the pilot program for the project. Data collection will occur throughout the year, concluding in December, 2010. Arising from the completion of this research in 2011 will be the strengths, challenges and affordances of multi-location delivery. Initial findings have commenced to establish a picture of participant perceptions and experiences. Further to this, more research is necessary to better understand the effectiveness of the networked interactive whiteboards (NIWB) technologies in tertiary institutions (Dawson, 2010).</em></p> <p class="p3"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Tina Bavarohttps://publications.ascilite.org/index.php/APUB/article/view/2110The Engineering ‘Hubs and Spokes’ project2025-01-14T10:10:17+11:00Kim Blackmoretest@pubs.orgPaul Compstontest@pubs.orgLauren Kanetest@pubs.orgDiana Quinntest@pubs.orgDavid Cropleytest@pubs.org<p class="p1"><em>The emergence of blended course techniques that embrace a combination of face-to-face and online learning environments offers a raft of opportunity for flexibility in education. While much writing has focused on the opportunities for flexibility for the students and teachers, this paper focuses on the opportunities for effective sharing of expertise and effort between institutions.</em></p> <p class="p2"><em>The Engineering 'Hubs and Spokes' project is a collaboration between The Australian National University and the University of South Australia. It draws on the strengths of each to improve the range and quality of educational opportunities for students. Two components of the project are underpinned by blended courses: sharing of courses at the advanced undergraduate level; and development of an integrated graduate development program.</em></p> <p class="p3"><em>We describe choices made, benefits identified, and the challenges encountered in the early stages of the project. We discuss recommendations for the future of cooperation in educational design and delivery, and comment on the opportunities that arise for structural reform of the higher education sector.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Kim Blackmore, Paul Compston, Lauren Kane, Diana Quinn, David Cropleyhttps://publications.ascilite.org/index.php/APUB/article/view/2109Otago Virtual Hospital2025-01-14T10:02:50+11:00Phil Blythtest@pubs.orgSwee-Kin Loketest@pubs.orgJudith Swantest@pubs.org<p class="p1"><em>Part of learning to become a doctor involves learning to read or notice the world as a medical professional. Such identity formation can take place by participating in social practices within virtual worlds. In this paper, we report early findings from a case study of seven medical students performing the role of junior doctors in the Otago Virtual Hospital (OVH), focussing on the degree to which they noticed and recorded the salient features in a clinical case. Using video recordings of in-world activity, submitted patient notes, and audio recordings of pre- and post-interviews, we provide early evidence that solving an open-ended case in OVH has the potential to require students to notice, record, and integrate significant elements of the case by themselves. One of the aims of our descriptive study is to isolate variables that can eventually be used to study the nature of learning in virtual worlds with greater precision.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Phil Blyth, Swee-Kin Loke, Judith Swanhttps://publications.ascilite.org/index.php/APUB/article/view/2107Is peer assessment of asynchronous group discussions fostering skills relevant to our future graduates?2025-01-12T11:52:50+11:00Stéphane Bouchouchatest@pubs.orgHelen Wozniaktest@pubs.org<p class="p1"><em>The increasing use of peer assessment in higher education institutions, as well as its benefits in term of students’ learning is well documented. Distance education can be fraught with challenges, but creating a community of practice has been proven to increase student engagement and learning. This paper reports on the implementation of peer assessment of online asynchronous group discussions to foster a community of practice and equip future graduates with lifelong skills relevant to their chosen professional path. Through a careful preparation of students, the implementation of the peer assessment process proved beneficial. This paper describes the analysis performed to establish the validity and reliability of the peer assessment process in the context of a 3<sup>rd</sup> year unit of study of the bachelor of nursing at Charles Darwin University.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Stéphane Bouchoucha, Helen Wozniakhttps://publications.ascilite.org/index.php/APUB/article/view/2106The wiki factor2025-01-12T11:16:14+11:00Charlotte Bracktest@pubs.orgMarie-Paule Van Damme test@pubs.org<p class="p1"><em>We have used Web 2.0 technology to transform undergraduate group work, in higher education, preparing students for ways in which people will work together in the future. This was implemented within Leapfrog Biology, an intensive four week online program developed for students who have not completed year 12 biology and who are entering first year medical studies. We used wikis to facilitate both the process and the product of online collaboration. This paper presents the evolution of the educational design of the online environment and the underlying pedagogy with a focus on online group work and the scaffolding of collaborative learning. Student activity in group wikis, assessed from edit trails and discussion posts, was analysed quantitatively in terms of participation and qualitatively in terms of the nature of student contributions. Scaffolding of learning in groups and ways groups were selected are described and related to student activity.</em></p> <p class="p3"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Charlotte Brack, Marie-Paule Van Damme https://publications.ascilite.org/index.php/APUB/article/view/2105Pad-agogy2025-01-12T11:06:15+11:00Jeffrey Brandtest@pubs.orgShelley Kinashtest@pubs.org<p class="p1"><em>Does student use of mobile technologies make a difference to their learning? Many educators make this claim. This research will test and report the learning outcomes, technology orientations, attitudes, times on task and exposure frequencies with iPad tablet computers and make comparisons of these groups using other mobile devices and groups not using mobile devices. Methods include a quasi-experiment and design-based research (DBR) and ethnography. Participants will be 150 students over 2 semesters randomly assigned to rotating a comparison group using a traditional bound textbook and regular access to a Blackboard subject site, another comparison group using their existing mobile devices and an experimental group using iPads to access equivalent content through enhanced Blackboard content and an enriched e-text prepared for this research by Oxford University Press. Surveys, observations, discussions and curricular assessment are conducted weekly as part of the class. Quantitative analysis will be through SPSS and qualitative through NVIVO. The distinctive contribution of this research is the addition of empirical data to this research domain. Early results will be presented at the conference.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Jeffrey Brand, Shelley Kinashhttps://publications.ascilite.org/index.php/APUB/article/view/2104Using students’ visual representations as a window to designing learning tools2025-01-12T10:55:54+11:00Ardis Chengtest@pubs.orgGregor Kennedytest@pubs.orgEdmund Kazmierczaktest@pubs.org<p class="p1"><em>We report the preliminary findings of a study that considered how undergraduate students visually represent dynamic processes of a biological complex system. Initial results indicate that students created structure-focused visuals and relied on visual representations they had previously encountered in their studies. We suggest that the results of this paper can inform how computer-based learning tools could be designed to prompt students to think about the relationships between structure, behaviour, and function, thereby aiding their understanding of how biological complex systems work.</em></p> <p class="p2"> </p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Ardis Cheng, Gregor Kennedy, Edmund Kazmierczakhttps://publications.ascilite.org/index.php/APUB/article/view/2103Asynchronous online discussion2025-01-12T10:47:05+11:00Wing Sum Cheungtest@pubs.orgKhe Foon Hewtest@pubs.org<p class="p1"><em>Asynchronous online discussion forums have been widely used in schools and universities. They form an integral part of e-learning and blended learning. Many researchers and educators use asynchronous online discussion activity to develop student thinking skills, problem solving skills, and others. There are many factors that may affect student participation in asynchronous online discussion forums such as discussion topics, group size, ground rules of the discussion forums, facilitation skills, and others. We believe that facilitators play an important role in the success of asynchronous online discussion. Usually instructors or students serve as facilitators for online discussion activities. In this study, we explore participants' preference in terms of facilitator (instructor facilitator vs. peer facilitator). In addition, we also found out the reasons for their preference.</em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Wing Sum Cheung, Khe Foon Hewhttps://publications.ascilite.org/index.php/APUB/article/view/2102Impact of a new curriculum on pre-service teachers’ Technical, Pedagogical and Content Knowledge (TPACK)2025-01-12T09:13:49+11:00Chun Hutest@pubs.orgVilma Fyfetest@pubs.org<p class="p1"><em>This paper reports some preliminary findings of a formative evaluation on the impact of a new curriculum on pre-service teachers' technical, pedagogical and content knowledge (TPACK). It discusses the design principles employed and its implementation process. A survey adapted from Schmidt et al. (2009) was administered at the beginning and completion of the course. The post-course survey showed increase in pre-service teachers? self-reported ratings in technology, pedagogy and content knowledge. Implications are <span class="s1">discussed.</span></em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Chun Hu, Vilma Fyfehttps://publications.ascilite.org/index.php/APUB/article/view/2101Designing an online problem representation engine with scaffoldings for effective teaching and learning (PRES-on)2025-01-12T08:49:49+11:00Chwee Beng Leetest@pubs.orgKeck Voon Lingtest@pubs.orgSi Thong Nguyentest@pubs.org<p class="p1"><em>In this paper, we describe the web-based scaffolded dynamic simulation system (PRES- on) designed for pre-service teachers. PRES-on will act as a cognitive tool for learners to identify and articulate their thought processes in representing and solving problems using a set of building block icons (stocks, flows, converters, and connecters). It is a generic tool that is capable of supporting multidisciplinary learning which is highly important in today’s context. PRES-on is designed to be used in an open learning environment that seeks to promote and cultivate divergent thinking and in situations where multiple perspectives are valued. The mathematical component of PRES-on will simulate the dynamic behaviour of the problem representation and capture complex patterns of such behaviours. In addition, as a web-based engine, learners can readily build and share their problem representation with their peers. Being one of the first initiatives to develop a web-based scaffolded dynamic simulation system for problem solving purpose, PRES-on will inform our understanding on how new technological development could enhance learning in environments that involve multidisciplinary problem solving. This project forms part of the continuing effort to bridge theory and practice as we aim to advance the pedagogical application of PRES-on through design experiment.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Chwee Beng Lee, Keck Voon Ling, Si Thong Nguyenhttps://publications.ascilite.org/index.php/APUB/article/view/2100From paste-up to power-up2025-01-12T08:40:16+11:00Ayelet Cohentest@pubs.orgJenny McDonaldtest@pubs.org<p class="p1"><em>This paper describes the evaluation of a single teaching intervention, a poster design seminar, facilitated by a professional designer, for a 2nd year undergraduate ecology class. We provide some evidence that the intervention enhances students' understanding and practice of visualisation skills. We also recommend the use of readily available and accessible tools (such as PowerPoint) to reduce the amount of time needed for technical support. Our experience leads us to suggest that including the teaching of visualisation skills in the undergraduate science curriculum may be a simple strategy to help future scientists to become more effective and independent visual communicators.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Ayelet Cohen, Jenny McDonaldhttps://publications.ascilite.org/index.php/APUB/article/view/2098Managing the transition from the classroom to the workplace2025-01-12T07:58:18+11:00Bonnie Cordtest@pubs.orgMike Clementstest@pubs.org<p class="p1"><em>Industry is increasingly demanding graduates that are work ready. Preparing students that are not only technically competent but that also display the necessary soft skills for industry, presents a challenge for higher education. Experiential learning programs can offer students the opportunity to develop these skills and practice discipline knowledge, however for program sustainability higher education must meet the needs of its key stakeholders. This paper presents an intensive internship program that aims to supportively transition students into industry, while focusing on key stakeholder engagement. A beyond duty of care approach is presented through the design, structure and application of the program with emphasis on the student and industry partner.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Bonnie Cord, Mike Clementshttps://publications.ascilite.org/index.php/APUB/article/view/2097Capturing clinical experiences2025-01-11T16:08:52+11:00Linda Corrintest@pubs.orgMartin Olmostest@pubs.org<p class="p1"><em>The capturing of data regarding medical students’ clinical experiences contributes constructively to the delivery and enhancement of the curriculum. In order to facilitate the capture of this data the University of Wollongong’s Graduate School of Medicine has implemented an online Clinical Log system using an iterative software development process to continually develop and refine the system to provide the most effective tool possible for students and staff. This paper reports on the progress of this project to date and outlines areas of future development and innovation.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Linda Corrin, Martin Olmos Olmoshttps://publications.ascilite.org/index.php/APUB/article/view/2096Sustaining innovations in educational technology2025-01-11T15:59:36+11:00Glenda Coxtest@pubs.org<p class="p1">Educational technology is increasingly being used to enhance teaching and learning activities in higher education. One of the persistent challenges has been how to encourage, support and sustain these innovative practices which rest largely on the individual lecturer. At the University of Cape Town, the Centre for Educational Technology (CET) has endeavoured to encourage and support pedagogic innovation through various mechanisms including the allocation of teaching with technology innovation grants. Findings of a recent survey of these grant recipients reveal how lecturers are sustaining these innovations over time. Using Archer's (2003) social realist approach this study is showing that lecturers' ultimate concerns, expressed in their reasons for changing the way they teach, have resulted in “projects” that have been successful and which have led to established practices. These projects have been sustained because they were created as a result of a specific pedagogical need and have been embedded in the courses for which they were created. Lecturers' practices have been supported by working in teams, sharing their teaching practice with others and receiving both financial and technical support from CET. This suggests that the key to maintaining innovative use of educational technology for teaching and learning in higher education should be centred on the notion of pedagogical sustainability.</p> <p class="p2"> </p> <p class="p1">Keywords: pedagogical sustainability, innovation in teaching with technology, active agents, grants, Archer</p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Glenda Coxhttps://publications.ascilite.org/index.php/APUB/article/view/2095Assessing students in Second Life2025-01-11T15:50:05+11:00Geoffrey Crisptest@pubs.orgMathew Hilliertest@pubs.orgShamim Joardertest@pubs.org<p class="p1"><em>This paper examines various options for assessing students within a virtual world such as Second Life. Although many learning activities are being set for students in virtual worlds and considerable effort is being made to construct elaborate 3D worlds for students to explore, less effort has been expended in developing tools that can assist in the assessment of student learning within the 3D environment. Examples of assessment tasks set using the Sloodle Set, QuizHUD and scripted prims (3D objects) will be discussed.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Geoffrey Crisp, Mathew Hillier, Shamim Joarderhttps://publications.ascilite.org/index.php/APUB/article/view/2094Using a Learning Design ‘embed’ function to disseminate medical education learning designs2025-01-11T14:42:55+11:00James Dalzieltest@pubs.orgBronwen Dalzieltest@pubs.org<p class="p1"><em>Learning Design seeks to share effective methods for online teaching, such as templates which can be automatically run by</em> <em>Learning Design systems. To overcome barriers to widespread adoption, a new 'embed' function has been developed to allow teachers to view and trial a design from any public webpage – for example, a design can be embedded in a blog post. This new approach has been applied to sharing of designs developed in an ALTC project on medical student training in the scientific basis of medicine during clinical rotations in hospitals. Advantages of the new approach to sharing of medical education designs are discussed, including the ease of sharing designs among those unfamiliar with online Learning Design communities.</em></p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 James Dalziel, Bronwen Dalzielhttps://publications.ascilite.org/index.php/APUB/article/view/2093Aiming for systemic change through an embedded continuing professional development initiative2025-01-11T14:36:25+11:00Iain Dohertytest@pubs.org<p class="p1"><em>We will show how we have tried to drive systemic change in the teaching culture of a Faculty through the provision of online continuing professional development resources firmly embedded in the University’s reward and recognition processes. Technology will be presented as an enabler in the context of a transformation strategy that engaged academic staff, academic managers and members of the Staffing Committee in the change process. We will detail the launch plan for this initiative and present data on visits to the online continuing professional development modules since the launch. Finally, measurements for the success of this project will be discussed.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Iain Dohertyhttps://publications.ascilite.org/index.php/APUB/article/view/2092Teaching first-year studies in religion students in Second Life2025-01-11T14:26:01+11:00Helen Farleytest@pubs.org<p class="p1"><em>The UQ Religion Bazaar project was originally conceived in 2007 and developed through 2008. It consists of a Second Life island situated in the New Media Consortium educational precinct and boasts a number of religious builds including a church, a mosque, a synagogue, an ancient Greek temple, a Freemasonic lodge, a Zen Buddhist temple and a Hindu temple to Ganesha. The island was used in two large first year classes and for supervising distance postgraduate students.</em></p> <p class="p1"><em>After a brief introduction to the discipline of Studies in Religion at the University of Queensland, this paper will assess the suitability of using Second Life as an environment for learning based on constructivist methodologies. Further, it will explore the original conception and development of the UQ Religion Bazaar project within Second Life, and outline the preliminary findings of the project.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Helen Farleyhttps://publications.ascilite.org/index.php/APUB/article/view/2091Designing for successful diffusion2025-01-11T14:16:43+11:00Natasha Giardinatest@pubs.org<p class="p1"><em>The use of learning management systems and other technologies to support teaching and learning in higher education contexts is becoming ever more important, especially as universities move towards increasing offerings to students over the internet. However, as many researchers have found, academic staff engagement with educational technologies has been relatively marginal, with innovations not always diffusing to the majority. In any faculty, staff are likely to have a varying range of technological and techno-pedagogical competencies and differing motivations for using educational technologies and e-learning principles. This paper reviews contemporary research on technology adoption in higher education contexts which has informed the design of a current faculty-based project to address the emerging demands of the twenty-first century higher education landscape by enhancing staff use of technologies for effective teaching and learning.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Natasha Giardinahttps://publications.ascilite.org/index.php/APUB/article/view/2090Learning design strategies for online collaboration2025-01-11T14:04:53+11:00Kathie Goldsworthytest@pubs.orgLynnae Rankinetest@pubs.org<p class="p1"><em>Ask any student about their thoughts on group work and the response is likely to be negative. They experience issues around choosing suitable topics/projects/issues, finding a group, getting underway as a group, meeting deadlines, and being assessed for their individual participation. What learning design strategies can be applied to support online collaboration? This case study explores the online collaboration activities of a sampled selection of 72 sites in the learning management system to identify learning design strategies which promote effective collaboration. A framework was developed and applied to provide a consistent approach to the analysis of these sites. The results indicate unique and reusable learning designs that ranged from simple to complex in design.</em></p> <p class="p2"> </p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Kathie Goldsworthy, Lynnae Rankinehttps://publications.ascilite.org/index.php/APUB/article/view/2088Getting together out-of-class2025-01-11T07:26:54+11:00Kate Goodwintest@pubs.orgGregor Kennedytest@pubs.orgFrank Veteretest@pubs.org<p class="p1"><em>This paper presents the results of a study of the way in which university students use technologies for out-of-class interactions. The study investigated the usefulness and usage frequency of technologies such as mobile phones, social networking and email for informal interaction, compared to face-to-face interactions occurring in physical settings. The results seem to confirm that while informal, spontaneous interactions between students were most common face-to-face, some technologies performed a critical supportive role for "just-in-time" information sharing and coordinating face-to-face meetings. However, technology usage was limited due to social barriers that were sometimes exacerbated in technological settings. Building on these results, the study also considered the specific use of technologies for informal learning. Working on the basis that informal interactions are foundational to socially based informal learning, the study explored opportunities for technology use outside of the classroom, for collaborative and educational benefit.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Kate Goodwin, Gregor Kennedy, Frank Veterehttps://publications.ascilite.org/index.php/APUB/article/view/2087Enterprise architecture roadmap for the development of distance online learning programs in tertiary education2025-01-11T07:17:16+11:00Richard Wenchao Hetest@pubs.org<p class="p1"><em>When universities are trying to convert their existing face-to-face courses to distance online learning programs at a project level, faculty members usually have to commit extra time other than their normal teaching and preparation hours to prepare the e-learning course content because their original face-to-face course materials are not fully compatible with the online learning settings. If universities are going to convert their face-to-face courses in a large scale on an ongoing basis, there is a clear need for us to re-design the enterprise architecture to lower the cost of the e-learning development and make the process more efficient. This paper will use two case studies to highlight the issues that the faculty members have been experiencing when they participate in the e-learning development, and to point out good practices. Then based on the Zachman Framework, a “To-Be” Enterprise Architecture is proposed, which enables academic staff to start contributing to the e-learning development at an early stage such as at the time when they are preparing for the face-to-face courses.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Richard Wenchao Hehttps://publications.ascilite.org/index.php/APUB/article/view/2086A scholarship program for academic staff to develop exemplary online learning tasks2025-01-11T07:07:38+11:00Anthony Herringtontest@pubs.orgJudy Schrapetest@pubs.orgKim Flintofftest@pubs.orgTama Leavertest@pubs.orgMatthew Molineuxtest@pubs.orgSheena O’Haretest@pubs.org<p class="p1"><em>There is a strong impetus for blended learning approaches to be more widely adopted in higher education but finding an effective model for professional development of teaching staff can be problematic. In 2009, Curtin University developed an eTeaching and Learning Scholarship program for academic staff to develop exemplary online learning tasks that could be shared with the university community and inform future online teaching within their disciplines. This paper describes the design of the professional learning program together with early encouraging results that indicate both the willingness of the eScholars to incorporate additional learning technologies to extend the affordances of the university provisioned systems and to embrace authentic learner-centred tasks.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Anthony Herrington, Judy Schrape, Kim Flintoff, Tama Leaver, Matthew Molineux, Sheena O’Harehttps://publications.ascilite.org/index.php/APUB/article/view/2085The relationship between group size and advanced level knowledge construction in asynchronous online discussion environments2025-01-11T06:58:54+11:00Khe Foon Hewtest@pubs.orgWing Sum Cheungtest@pubs.org<p class="p1"><em>This study is part of a funded research project that examines possible factors that may influence students’ advanced level of knowledge construction. This study examines if group size of the online discussion is related to the frequency of advanced level of knowledge construction occurrences. Group size of an online discussion refers to the number of people who contributed in the discussion. Advanced levels of knowledge construction refer to levels II, III, IV, or V of Gunawardena, Lowe, and Anderson’s (1997) interaction analysis model. Data were collected from 28 asynchronous online discussion forums. Results showed a significant positive correlation between group size and advanced level knowledge construction; suggesting that the larger the group size of the online discussion is, the more frequent the occurrences of advanced level knowledge construction would be. Further analysis between the more successful and less successful forums suggested that a certain critical mass, which appears to be a group size of about 10 participants may be required to direct the discussion to advanced levels of knowledge construction.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Khe Foon Hew, Wing Sum Cheunghttps://publications.ascilite.org/index.php/APUB/article/view/2084Using virtual worlds efficiently in a post-graduate business course2025-01-09T10:26:43+11:00Elaine Hubertest@pubs.orgYvette Blounttest@pubs.org<p class="p1"><em>There is much interesting work being done around virtual worlds in education (Bulmer, 2008; Dede, 2007; NMC, 2007; Schutt & Martino, 2008) particularly in areas that lend themselves to immersion and scenarios or role-plays, but how can the time and effort required to become familiar with a virtual world be minimised whilst at the same time creating an engaging task for students? This paper describes one such example using Second Life in a postgraduate business course. It outlines the first phase of a mixed methods research study (Cresswell & Piano Clarke, 2007), in which insights are sought from a lecturer and student perspective. An Exploratory Design: Instrument Development Model is used to inform research questions around the factors that influence the use of virtual worlds in learning and teaching. Preliminary findings show that initial support and orientation to virtual worlds contribute to the success of their use in learning and teaching, and that our 'net-gen‘ students are not as technology savvy as we imagine. The second phase of the study has brought to light a conceptualisation of virtual worlds as a gaming environment which may indicate one reason not yet highlighted in the literature, for low uptake of virtual worlds by both students and lecturers (McNeil & Diao, 2010). Continuing investigations will use a Triangulation Design: Convergence Model to collect qualitative and quantitative data, surveying students on their perceptions of virtual worlds in order to corroborate the findings in the <span class="s2">literature.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Elaine Huber, Yvette Blounthttps://publications.ascilite.org/index.php/APUB/article/view/2083What value assessment rubrics in shaping students’ engagement in asynchronous online discussions?2025-01-09T10:18:32+11:00Kel Jacksontest@pubs.org<p class="p1"><em>In recognition of the power of a rubric as an assessment tool, a range of rubrics for assessing asynchronous online discussions have emerged in the literature over recent years. The assessment criteria used may have as their basis an underlying conceptual model of online discourse, or they may have emerged more pragmatically. Irrespective, one intention of the rubrics is to make explicit and transparent the sorts of engagement expected of students in discussions, in the hope that students will take on board the advice and act accordingly. This paper explores the purported value of rubrics in the light of research into factors that influence students’ engagement in online discussions, in particular students’ conceptions of the place of discussions in their learning. Value would seem to be there, but that value is qualified by considerations of fundamental course design.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Kel Jacksonhttps://publications.ascilite.org/index.php/APUB/article/view/2082Teacher transformation with eLearning experiences2025-01-09T10:07:45+11:00Shannon Johnstontest@pubs.org<p class="p1"><em>Academic development of staff capacity for the use of technology in their practice may be transformative towards new pedagogies if their training extends beyond skill and capacity with specific technologies to address underlying beliefs of learning and teaching with technology. This paper proposes that focussing on teacher personal practical theories may be a way to enable transformation in teacher practice for realising the potential of quality integration of technologies in teaching and learning. The principle will be explored in an upcoming research study of moments in teacher experience in a flexible learning initiative which created change to their personal practical theories. In this paper, the principle is discussed briefly and the impetus for the study illustrated with samples from two experiences in attempting to integrate teaching with technology.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Shannon Johnstonhttps://publications.ascilite.org/index.php/APUB/article/view/2081 The development of an open web based resource for answering clinical questions2025-01-09T09:25:53+11:00D. Jonas-Dwyertest@pubs.orgA.K. Nowaktest@pubs.orgB. Shilkintest@pubs.orgF. Leecetest@pubs.org<p class="p1"><em>Some of the problems facing medical students, teachers and medical practitioners today are increasing medical knowledge and publications, rising patient expectations, information management and patients' internet access. Key skills such as efficient identification and appraisal of quality evidence are essential for medical practitioners. In an academic environment where clinical teachers and students are geographically dispersed in regional and urban centres it is a challenge to provide resources to teaching staff to support a consistent approach to teaching evidence based practice. Here we describe the development of an open web based resource to assist staff to progressively develop medical students' key skills in answering clinical questions.</em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 D. Jonas-Dwyer, A.K. Nowak, B. Shilkin, F. Leecehttps://publications.ascilite.org/index.php/APUB/article/view/2080Positive Partnerships website2025-01-09T09:17:42+11:00Chris Kilhamtest@pubs.org<p class="p1"><em>This paper addresses the question: How can we create better access to quality educational practices for those who live and work with students with disabilities and who are also disadvantaged geographically? To explore the notion of multiple disadvantage, a study was conducted to examine the experience of participants who were exposed to an Australian online learning package that has been developed to assist those living and working with students with autism. The government-funded package, called Positive Partnerships, is available nationwide, and includes interactive multi-media learning modules, information, links, discussions and feedback options. In view of the finding that rural and remote education was less available, less accessible, and less affordable than that provided to urban dwellers (Human Rights and Equal Opportunity Commission, 2000), this study examined feedback from an online survey, with particular attention to comments made by those with disabilities and /or living in isolated areas. Feedback about the site was extremely positive. Participants valued the features that embodied universal design and maximised time efficiencies and convenience. To exploit the benefits of this form of online learning, four challenges were identified: promotion of the site; balancing multimedia against computer capacity; addressing local issues through a national site; and maintaining the site beyond the funding period. The study concludes that improving access to education by augmenting face-to-face training with online learning for those in isolated areas will not eliminate their hidden disability costs, but it will go some way to meeting their educational needs in a more equitable way.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Chris Kilhamhttps://publications.ascilite.org/index.php/APUB/article/view/2079Using online scenario-based learning modules to assist NESB students studying Corporations Law2025-01-09T09:11:19+11:00Brian Landrigantest@pubs.org<p class="p1"><em>The focus of this paper is to highlight one aspect of a larger project seeking to identify and address the difficulties international students are experiencing in a core unit of the Bachelor of Commerce (Accounting) at the University of New England. Academic developers at the Teaching and Learning Centre, in consultation with the unit coordinator, decided to incorporate into the unit a set of online scenario-based learning modules to assist students with the IRAC (Issues, Rule, Application and Conclusion) law methodology. The modules presented a workplace scenario that emphasised finding, understanding and using information. They were designed to help students acquire the skills that underpin success in the assessment tasks and develop strategies to deal with the subject-specific discourse. The first module was made available online and two compulsory workshops were given to familiarise the students with the content. The students were then able to revisit the online module in their own time. This module was designed to assist the students in identifying the issues that are relevant to a particular client of a local law firm. The second module continued the workplace scenario and supported students in developing their skills of identifying the rule, applying their findings and preparing a conclusion based on the evidence. Both these modules form part of a larger, ongoing project that has included focus group sessions and online surveys to determine what difficulties international students face in the unit and how support should be provided.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Brian Landriganhttps://publications.ascilite.org/index.php/APUB/article/view/2078Strategic leadership capacity development for ICT2025-01-09T09:01:35+11:00Geraldine Lefoetest@pubs.orgDominique Parrishtest@pubs.org<p class="p1"><em>Leadership for change is a key component for universities striving to find new ways to meet the needs of their future students. This paper discusses an innovative framework for leadership capacity development which has been implemented in a number of Australian universities. The framework, underpinned by a distributive approach to leadership, prepares a new generation of leaders for formal positions of leadership in all aspects of teaching and learning. Through the Faculty Scholars Program a number of teaching and learning innovations were implemented, including a number using innovative technologies, to establish strategic change within their faculties. The Scholars shared their outcomes annually through national forums focussed on improving assessment practice.</em></p> <p class="p1"><em>The paper provides a brief overview of the program, the methodology used and the Leadership Capacity Development Framework which was developed. Critical factors for success are identified including the implementation of strategic faculty-based projects; formal leadership training and activities; reflective practice; opportunities for dialogue about leadership practice and experiences; and activities that expanded current professional networks. The model can be adapted to have a specific focus on leadership for eLearning.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Geraldine Lefoe, Dominique Parrishhttps://publications.ascilite.org/index.php/APUB/article/view/2077Transforming pre-service teacher curriculum2025-01-09T08:53:36+11:00Jennifer V. Locktest@pubs.orgPetrea Redmondtest@pubs.org<p class="p1"><em>This paper will discuss an international online collaborative learning experience through the lens of the Technological Pedagogical Content Knowledge (TPACK) framework. The teacher knowledge required to effectively provide transformative learning experiences for 21<sup>st</sup> century learners in a digital world is complex, situated and changing. The discussion looks beyond the opportunity for knowledge development of content, pedagogy and technology as components of TPACK towards the interaction between those three components. Implications for practice are also discussed. In today's technology infused classrooms it is within the realms of teacher educators, practising teaching and pre-service teachers explore and address effective practices using technology to enhance learning.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Jennifer V. Lock, Petrea Redmondhttps://publications.ascilite.org/index.php/APUB/article/view/2076Lessons in designing sustainable mobile learning environments2025-01-07T17:38:48+11:00Swee-Kin Loketest@pubs.orgMark Lokmantest@pubs.orgMichael Winikofftest@pubs.orgJenny McDonaldtest@pubs.orgRob Wasstest@pubs.orgMaryam Purvistest@pubs.orgRichard Zengtest@pubs.orgChristoph Matthaeitest@pubs.orgPeter Vlugtertest@pubs.org<p class="p1"><em>There has been an increase in mobile learning projects reported in scholarly conferences and publications. Our project consists of investigating the integration of mobile learning into an undergraduate Zoology module in which students undertook research projects in groups. In this paper, we report on students' adoption rate of the mobile learning option and their perceptions of its utility, with the aim of informing the design of sustainable mobile learning environments. Few students made use of the mobile learning infrastructure because existing means were preferred and mobile learning was perceived to be irrelevant for the learning <span class="s3">task.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Swee-Kin Loke, Mark Lokman, Michael Winikoff, Jenny McDonald, Rob Wass, Maryam Purvis, Richard Zeng, Christoph Matthaei, Peter Vlugterhttps://publications.ascilite.org/index.php/APUB/article/view/2075Learning in the first-person2025-01-07T17:25:06+11:00Kathy Lynchtest@pubs.orgTereasa Downertest@pubs.orgDeborah Hitchen-Holmestest@pubs.org<p class="p1"><em>In Australia, as in most other developed countries, the days of the didactic teaching practices of yesteryear are disappearing, being replaced by immersive and engaging pedagogies. Underpinning these pedagogies is a shift towards the acceptance that learning in an authentic manner results in a positive learning experience resulting in deeper learning. Together with the ever-changing digital technologies is the interplay they have with pedagogy.</em></p> <p class="p2"><em>This paper reports on a work-in-progress study investigating the hypothesis that learning in the first-person, in an experiential learning context, results in deep learning. The first stage of the study investigates the development of learning content presented in a first-person view on mobile phone. Nurse educators participated in the development of a prototype learning object of an intricate task that is best learnt if the learner sees what the nurse sees, and is available when they need it. Preliminary findings show that content choice, situation and environment for the creation of the task are critical to the using a first-person view in the development of content to be viewed in the first-person.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Kathy Lynch, Tereasa Downer, Deborah Hitchen-Holmeshttps://publications.ascilite.org/index.php/APUB/article/view/2074Enhancing student learning in the workplace through developing the leadership capabilities of clinical supervisors in the nursing discipline2025-01-07T16:59:30+11:00Robyn Nashtest@pubs.orgSandra Sacretest@pubs.orgPauline Callejatest@pubs.orgJennifer Locktest@pubs.org<p class="p1"><em>Clinical experience is a core element of undergraduate nursing education and students consistently report that clinical placement plays a large part in their decisions to pursue careers in nursing beyond graduation (Shih & Chuang, 2008). Despite this, real-world experiences do not automatically translate to positive learning experiences, or to the development of well-rounded neophyte professionals. This paper describes the planning, implementation and evaluation of an Australian Learning and Teaching Council funded project that was designed to strengthen the leadership capacity of staff involved in the clinical supervision of undergraduate nursing students in the workplace. The university worked in partnership with three major metropolitan hospitals in Queensland to develop a framework and professional development program incorporating leadership and clinical supervision. The program consists of two structured workshops complemented by individual personal development projects undertaken by participants. Participants are supported in these activities with a purpose-built website that provides access to a wide variety of information and other learning resources. Initial evaluations indicate that the approach is highly valued by participants, promotes useful peer dialogue and sharing of experiences and personal development in relation to assisting student learning in the <span class="s1">workplace.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Robyn Nash, Sandra Sacre, Pauline Calleja, Jennifer Lockhttps://publications.ascilite.org/index.php/APUB/article/view/2073Lighting up and transforming online courses2025-01-07T16:51:12+11:00Maria Northcotetest@pubs.org<p class="p1"><em>Affective aspects of learning have been shown to influence cognitive aspects of learning (Russo & Benson, 2005; Salmon, 2004) and online educators are increasingly aware of the role played by emotions in online learning. To encourage a well-rounded online learning experience for students, online course designers have long been encouraged to provide students with opportunities to express their own personality and identity (Palloff & Pratt, 1999). Such design features have been linked with improved learning outcomes and decreased attrition rates (McInnerney & Roberts, 2004). However, a comparable discussion about the value of teacher personality in online courses has yet to be comprehensively considered beyond definitions and discussions of teacher presence. Although the development of teacher presence in online learning contexts can contribute in some way to the development of an online atmosphere where the teacher’s role extends beyond the cognitive coach or resource provider, the role of teacher personality is yet to be fully acknowledged as an aspect of the virtual classroom that could further enhance and transform students’ learning experiences. Rather than suggesting which offline personality type would best suit an online teaching role, this paper suggests that teachers should have the opportunity to express their personality in online learning contexts. By acknowledging this nexus between online and offline identities, the paper provides the grounding from which to frame and launch future investigations into how diverse teacher personalities can be allowed to shine in the online environment and, consequently, transform and enhance online experiences for future students and online teachers.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Maria Northcotehttps://publications.ascilite.org/index.php/APUB/article/view/2072OT’s Collaborating in IT2025-01-07T15:43:24+11:00Ian Olneytest@pubs.orgRosalind Byetest@pubs.orgKristy Coxontest@pubs.orgRachelle Coetest@pubs.orgMichelle Bissetttest@pubs.org<p class="p1"><em>Staff development is often conducted away from the workplace and in a hit and miss way where academic staff are given a „dose of development? and then required to go back to their School or Faculty and be confident and comfortable in being able to enhance their learning and teaching activities with the new 'medicine. Often these are 'one off sessions and upon returning to the workplace the academic feels isolated and swamped by the pressures of day-to-day activities. This paper describes a team approach at a university between the occupational therapy (OT) academic staff and an e-learning educational specialist whose role it was to provide ongoing support to academic staff for the gradual implementation of an institution wide initiative to improve basic standards of online environments. This specialist worked one day per week in the School in which the occupational therapy program was taught. The process of working side-by-side overtime sparked a willingness by the occupational therapy team to explore and trial other technological components that would engage their students. This paper highlights the collaborative process and staged implementation of this initiative, outlines key examples of e-learning initiatives trialled by the OT team, and presents the outcomes of the project as perceived by all parties.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Ian Olney, Rosalind Bye, Kristy Coxon, Rachelle Coe, Michelle Bissetthttps://publications.ascilite.org/index.php/APUB/article/view/2071University teachers’ conceptions of learning through online discussion2025-01-07T15:32:26+11:00Martin L. Parisiotest@pubs.org<p class="p1"><em>This paper reports work-in-progress phenomenographic research investigating university teachers’ conceptions of learning through online discussion. The study is being carried out at a large research-intensive University in Australia with fifteen teachers. Semi- structured interviews are complete and several transcripts have been analysed to reveal emerging categories of conception. Preliminary findings suggest that teachers consider learning through online discussion in four qualitatively different ways: (A) Learning through online discussion as a way to provide think-time; (B) Learning through online discussion as a way to enable accessibility; (C) Learning through online discussion as a way to foster a learning community; and (D) Learning through online discussion as a way to foster collaborative knowledge building. The outcomes of this study may have implications for university teachers, educational designers, academic developers and all those involved with the enhancement of student engagement, learning experiences and <span class="s3">outcomes.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Martin L. Parisiohttps://publications.ascilite.org/index.php/APUB/article/view/2070Supporting beginning teachers’ case–based learning in a technology-mediated learning environment2025-01-06T07:21:28+11:00Gwendoline Quek Choon Langtest@pubs.orgQiyun Wang test@pubs.org<p class="p1"><em>The current challenge faced by most beginning teachers is the disparity between the theories of classroom management exposed to in pre-service, and the practices in complex and ill-structured classroom situations. Such a theory-practice gap has led to the need to re-examine the existing instructional approach used in teacher learning and helping them develop deep understanding and meaningful learning for teachers. This proposed study explores case-based learning and related areas, beginning teachers’ case- based learning for self-analysis, discussion and reflection. It also explores how technology can be used to support teachers’ case-based learning. The affordances of technology and design of technology-mediated learning environment will also be <span class="s1">presented.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Gwendoline Quek Choon Lang , Qiyun Wang https://publications.ascilite.org/index.php/APUB/article/view/2069Preparing for the future2025-01-06T07:08:26+11:00Shirley Reushletest@pubs.org<p class="p1"><em>The university is becoming defined by its function – provider and facilitator of learning and research – not its form. The function the university performs is no longer contained within the campus, or within the physically defined space of a particular institution, nor, sometimes, even in higher education institutions at all. The term “edgeless” has been used to describe this phenomenon. Rapid changes in the nature of the workplace, work, the structure of organisations, and the pervasive presence of networked technologies are requiring a shift in focus in the world of education and training. The internet, social networks, and collaborative online tools allow people to work together more easily and the provision of open access to content can be both the cause of change for universities, and a tool with which they can respond. The key to organisational change and sustainability is to embrace these “disruptions”, exploit the energies created, accepting that this may require significant change in the cultural orientation and behaviour of stakeholders. This paper promotes a need for shared vision and an institution-wide response, consultation and collaboration, a commitment to a “futures” perspective, a culture of “openness” and a willingness to embrace elements of risk as being significant to an institution in shaping its future direction. As an example, the paper refers to the establishment of a Digital Futures Institute at an Australian regional university.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Shirley Reushlehttps://publications.ascilite.org/index.php/APUB/article/view/2068The emergence of social networking through the communal annotations of an e-book system2025-01-06T06:48:31+11:00Joan Richardsontest@pubs.orgRoss Smithtest@pubs.orgJohn Lenarcictest@pubs.orgRod McCrohantest@pubs.orgRyan O’Haretest@pubs.org<p class="p1"><em>Work-in-progress is reported, taking a case study approach to investigate the delivery of an e-book which is constructed based upon the customisation of an existing Pearson Education text. Of particular interest is that the customisation will include a capability for dynamic highlighting and annotating of the e-book text to reflect activities stipulated in the course guide, and to facilitate interchange between students and the lecturer and between students and their student colleagues - a form of social networking. The data collection and evaluation of the impact of the e-book will provide insights into a number of aspects including: learning resource uptake; effectiveness of the resource suite components; and the means of staff instruction to students as facilitated using e-book <span class="s1">resources.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Joan Richardson, Ross Smith, John Lenarcic, Rod McCrohan, Ryan O’Harehttps://publications.ascilite.org/index.php/APUB/article/view/2067olpc 2025-01-06T06:39:17+11:00Tabitha Rodertest1@apubs.orgJohn Rodertest@pubs.org<p class="p1"><em>Within the theme of 'Curriculum, technology and transformation for an unknown future' it seems appropriate to present an image of seeing and doing things differently that comes from outside of formal education. The context for this story comes from working as part of the NGO one laptop per child (olpc) community in New Zealand. The impact of the global olpc movement has been widely accepted as transformative in its mission to enable children‘s agency in learning and participation in knowledge building communities. It is a vision that frames future learning within highly fluid and unstable spaces. In this paper the focus will be on a local community network that supports this project. Members of the NZ olpc volunteer community largely learn through informal means. Their learning spaces are both physical and virtual. They are spread across New Zealand and are connected to diverse global networks, where they can access 'mentors' and co-learners using Web 2.0 internet based technologies.</em></p> <p class="p1"><em>Using narrative inquiry (Clandinin and Connelly, 2000) we invite readers to draw parallels between the community of practice described, with its rich experiential and informal learning features, to pedagogical possibilities for formal tertiary settings. Roles for teachers and learners are examined with particular emphasis paid to the learner as maker and designer in both the lived physical reality and in the constructivist sense of meaning-making. This raises questions about the nature of knowledge and its relationship to pedagogy. In addition the recount draws attention to sociocultural and co-constructed dimensions, where learning is distributed across the community and knowledge is seen as stretched across the activities and members of the community (Scardemalia, 2004).</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Tabitha Roder, John Roderhttps://publications.ascilite.org/index.php/APUB/article/view/2066Knowledge building in 21st century2025-01-05T16:29:26+11:00Arianne Rourketest@pubs.orgKathryn Colemantest@pubs.org<p class="p1"><em>The integration of the Internet and mobile learning devices in blended and face-to-face (f2f) teaching and learning is not a 21<sup>st</sup> century invention. For many decades teachers and instructors have sought the best technologies for their students in order to offer enriched learning pedagogies with the most recent forms of technology. Recent literature on the so- called millenials purports that Generation Y prefers mobile learning and VLE to f2f learning and teaching methods because they have grown up learning and living with them (Oblinger & Oblinger, 2005; Howe & Strauss 2003; Lancaster & Stillman 2002). It has also been noted in the research about the 'new' higher education student that they seek to learn anywhere, any time to fit learning into their schedules (McLoughlin & Lee, 2009). This led to discourse into the digital divide and Prensky's (2001) reference to the 'digital native'.</em></p> <p class="p2"><em>This current generation of undergraduates in the western capitalist world has grown up with the Internet, digital technologies and second and third generation mobile phones. Many have however, only been introduced to this technology as a learning device when they entered university, only in the last few years have they experienced Learning Management Systems (LMS) in schools. This paper will argue however that despite the increase of technology into the daily lives of Generation Y, many students in higher education may not be as widely supportive of the idea of integrating this technology including their social networking systems into the f2f classroom as has been recently presumed.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Arianne Rourke, Kathryn Colemanhttps://publications.ascilite.org/index.php/APUB/article/view/2065Development of a resource to promote resilience in international students undertaking health courses2025-01-05T16:17:43+11:00Sandra Sacretest@pubs.orgRobyn Nashtest@pubs.orgJennifer Locktest@pubs.org<p class="p1"><em>The Resilience in International Student Education (RISE) project was funded by the Australian Learning and Teaching Council (ALTC) and aims to develop and build supportive strategies for international students in the nursing, public health, and nutrition and dietetics disciplines. The project is led by the Faculty of Health at the Queensland University of Technology (QUT), working in partnership with the University of South Australia (UniSA), as well as clinical partners, to develop, implement and systematically embed a supportive model for promoting resilience and effective workplace functioning in international students. In addition to providing direct student support, this model will enhance the mechanisms by which international students are mentored and supervised when on practicum placement in clinical settings. The model and accompanying resources developed through the educational partnership will be informed by critical iterative feedback from a network of tertiary health education experts, specialists in the area of language and learning support, and other key stakeholders to ensure that project outcomes have the potential for mainstreaming across both the health education and health service sectors. The RISE project embeds a sustainable model for tertiary institutions and healthcare services to support international students in health courses that will result in more resilient, confident and job-ready international graduates. It will also contribute to safer and more culturally responsive healthcare in Australian hospitals and health services generally. The project has developed a range of innovative online resources to assist international students, and those supporting them, to negotiate common situations more successfully and access appropriate resources and networks.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Sandra Sacre, Robyn Nash, Jennifer Lockhttps://publications.ascilite.org/index.php/APUB/article/view/2064Professional knowledge building in Online Learning Community (OLC)2025-01-05T16:03:47+11:00Eunice Saritest@pubs.orgJeremy Pagramtest@pubs.orgCher Ping Limtest@pubs.org<p class="p1"><em>This paper discusses a number of elements of the knowledge building process that were evident amongst educators in Indonesia. These educators took part in the discussion board of an online learning community, called OLC4TPD (Online Learning Community for Teacher Professional Development). OLC4TPD is an OLC-based professional learning case study developed at Edith Cowan University to investigate the feasibility of an OLC-based model to support ongoing professional training of educators in Indonesia. Starting by examining the current professional challenges faced by the teachers in their professional work, the paper talks about the potential of the OLC-based model to provide ongoing support for teachers. It examines in detail one particular aspect of the learning interactions amongst the main stakeholders of the project that is that between teachers and teacher educators. Inspired by Scardamalia’s Twelve Socio-Cognitive Determinants of Knowledge, the authors examined the discourses generated on the Discussion board during the period of 2009 – 2010 using qualitative and quantitative analyses. The paper reports the preliminary findings of the study, including the challenges and future works to be done on this project.</em></p> <p class="p3"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Eunice Sari, Jeremy Pagram, Cher Ping Limhttps://publications.ascilite.org/index.php/APUB/article/view/2063Use of student audio recordings to develop communication skills in a first year physiology unit2025-01-05T15:02:00+11:00Mark A. Schiertest@pubs.orgJulie Mulvanytest@pubs.orgJillian Shawtest@pubs.org<p class="p1"><em>Several academic reports have emphasised the importance of communication skills development within science programs. Despite employer concerns, there is little research in the academic science literature regarding how generic skills, including communication skills, can be embedded into the curriculum of science programs. Although there are instances in which dedicated communication skills units are offered, the practice of explicitly embedding these skills in disciplinary science units is rare. While science students typically receive practice in writing reports and essays, less emphasis has been placed on oral or spoken communication. We conducted a study where students made a two-minute audio recording on a topic in first-year physiology. The exercise has generally worked well (with some minor technology issues), and informal student feedback has been positive, particularly students’ appreciation of not having to do their presentation in front of other students. More student feedback will be sought via an online survey. In the future, additional ways of embedding the assessment of oral communication skills in units offered in each year of the science program could be <span class="s1">investigated.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Mark A. Schier, Julie Mulvany, Jillian Shawhttps://publications.ascilite.org/index.php/APUB/article/view/2062Technology leadership2025-01-05T14:53:36+11:00Seng-Chee Tantest@pubs.org<p class="p1"><em>This paper uses a grounded theory approach to derive key findings from 12 empirical studies on technology leadership. Roles of technology leaders were identified and categorized into four main areas of change: infrastructural, organizational structure and policy, pedagogical, and cultural change. Relationships between technology leadership and other factors were reported: School technology leadership is a strong predictor of the level of technology use in schools; the cultural and structural characteristics of schools could affect the level of computer use in classrooms; and transformational leadership is correlated with the principal’s ICT competencies. Issues related to technology leadership and recommendations for future research are discussed.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Seng-Chee Tanhttps://publications.ascilite.org/index.php/APUB/article/view/2061Integrating technology into lessons using a TPACK-based design guide2025-01-05T14:38:09+11:00Alan Soong Swee Kittest@pubs.orgSeng Chee Tantest@pubs.org<p class="p1"><em>The Technological Pedagogical Content Knowledge (TPACK) framework, first discovered by Mishra and Koehler in 2006, has gained much interest among teacher educators as it recognises that pedagogical uses of technology are greatly influenced by the content domains in which they are situated in. Recent studies on the TPACK framework have been focused mainly on analysing the TPACK constructs and measuring as well as assessing TPACK of teachers. However, how TPACK can be utilized by teachers to guide them to integrate technology into their teaching has yet been well developed. This paper describes a proposed TPACK-based design guide for teachers to use when they consider integrating technology into their lessons. A case vignette that further articulates the design guide is included.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Alan Soong Swee Kit, Seng Chee Tanhttps://publications.ascilite.org/index.php/APUB/article/view/2060MUVEing slowly2025-01-05T14:26:29+11:00Miriam Tantitest@pubs.orgShannon Kennedy-Clarktest@pubs.org<p class="p1"><em>This paper presents the research theory and design of a work in progress that investigates how the application of slow pedagogy can be applied to an ICT rich educative environment. More specifically, the research will focus on an inquiry learning strategy within a scenario-based multi-user virtual environment and will evaluate the impact of such a strategy in terms of student interaction and engagement with a complex inquiry problem. The research proposes that by applying the philosophies of slow to the learning experience and permitting students to explore a problem space, without the rigid structure normally encountered in inquiry learning, that students will not only be more motivated and engaged, but the result will be the acquisition of a greater depth of knowledge and the procurement of transferable inquiry skills.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Miriam Tanti, Shannon Kennedy-Clarkhttps://publications.ascilite.org/index.php/APUB/article/view/2059Examining the efficacy of the Theory of Planned Behavior (TPB) to understand pre-service teachers’ intention to use technology2025-01-05T14:17:58+11:00Timothy Teotest@pubs.orgChwee Beng Lee test@pubs.org<p class="p1"><em>This study examined pre-service teachers’ self-reported intention to use technology by employing the Theory of Planned Behavior (TPB) as the research framework. One hundred and fifty-seven participants completed a survey questionnaire measuring their responses to four constructs in the TPB. These were administered at the beginning of the course in which technology was taught and used. Structural Equation Modeling (SEM) was used as the technique for data analysis. The results of this study showed that attitudes toward usage and subjective norms were significant predictors of behavioral intention to use technology while perceived behavioral control was not. Overall, this study found that the three explanatory variables in the TPB explained about 40% of the variance in behavioral intention to use technology.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Timothy Teo, Chwee Beng Lee https://publications.ascilite.org/index.php/APUB/article/view/2058“As simple as possible”2025-01-05T07:20:22+11:00Deborah Venesstest@pubs.org<p class="p1"><em>Einstein is reported to have said, “Everything should be made as simple as possible, but not simpler”. Educational designers working with university teachers bring to their work models and theories from a range of disciplines, many of which are unfamiliar to or discounted by their discipline-based colleagues. This paper outlines a simple yet flexible approach to discussions of curriculum design which highlights key aspects - intended learning outcomes at program and course level, content (declarative knowledge), teaching and learning activities and assessment (functioning knowledge), and graduate attributes, qualities and capabilities. The Bones Model provides a framework to assist discipline-based teaching academics to describe more clearly their curriculum and the standards to which they hold their students. It demonstrates the links between program-level intended learning outcomes, statements of graduate attributes, and course-level intended learning outcomes. It highlights the most obviously pedagogically relevant purpose for assessment strategies: to collect evidence of how well students have achieved intended learning outcomes. It provides for discussions about the link between declarative knowledge and functioning knowledge. Moreover, it provides a mechanism to assist the institution to collect some of the evidence necessary to demonstrate quality to external reviewers and auditors. The Bones Model guides discipline-based academics through the essential aspects of the curriculum design process quickly, without requiring of them a deep knowledge of the theories and research underpinning the practice of educational designers and developers.</em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Deborah Venesshttps://publications.ascilite.org/index.php/APUB/article/view/2057Quantifying the benefits of narrated screen capture videos2025-01-05T07:10:50+11:00Lyndon Walkertest@pubs.org<p class="p1"><em>This article provides a quantitative analysis of student results for an Excel-based statistics assignment in a first year statistics course, before and after the implementation of narrated screen capture teaching videos as the primary method of teaching the statistical functions of Excel in the course. It describes the production of the videos and then examines how student performance changed after their implementation. A two-sample t-test found a significant difference between the mean assignment mark before and after the implementation of the videos. This was followed up with a multiple regression model which controlled for other factors that may have influenced the assignment marks. Once these factors were controlled for, the implementation of the videos still showed a positive effect on the assignment marks of the students.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Lyndon Walkerhttps://publications.ascilite.org/index.php/APUB/article/view/2056Digital landscapes2025-01-05T07:00:40+11:00Sue Watlingtest@pubs.org<p class="p1"><em>The expression ‘Digital Divide’ refers to more than access to technology, for the possession of hardware cannot guarantee equity of participation. For users of assistive technologies, all the prerequisites for access can be in place but if the digital data has not been designed with the needs of their technology in mind then access will continue to be denied. The advantage of digital data is its flexibility which ensures it can be available in multiple formats and customised to individual preference. To transform the curriculum for the needs for future learners, and work effectively within digital landscapes, requires confidence and competence with the environment plus an understanding of inclusive practice so as to minimise barriers. These requirements should be neither under-estimated nor their presence assumed. As digital data becomes increasingly prevalent so the divide between inclusive and exclusive digital practices is in danger of widening. This paper suggests that ensuring accessible digital landscapes in higher education requires individual responsibility supported by a whole institution approach; both of which recognise the value of digital inclusion.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Sue Watlinghttps://publications.ascilite.org/index.php/APUB/article/view/2055Making sense of learning design2025-01-05T06:50:24+11:00Nicola Westberrytest@pubs.org<p class="p1"><em>Large classes seem to be a permanent fixture in tertiary education, often necessitating the use of multiple teachers to design and enact learning activities with many students. </em><em>Within these multi-teacher learning environments, there is a need to gain a deeper understanding of the ways teachers make learning designs meaningful through their pedagogical beliefs. Employing the terms “design-for-use” and “design-in-use” (Folcher, 2003, p. 647) to draw a distinction between planned and enacted design, this paper reports on a qualitative study that followed the experiences of three teachers in a blended tertiary-level business writing course. The findings suggest that the teachers related to the same learning design in differing and conflicting ways, revealing the relative nature of “pedagogical sense-making” (Goodyear, Markauskaite, & Kali, 2010, p. 16), and paving the way for a more extensive discussion of co-teaching within ICT-supported learning environments.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Nicola Westberryhttps://publications.ascilite.org/index.php/APUB/article/view/2054Understanding the multidimensional nature of student disadvantage to better inform the provision of ‘glocal’ learning2025-01-05T06:41:12+11:00Julie Willemstest@pubs.org<p class="p1"><em>There are growing calls to make equity a focus of research concern in Australian higher education. In turn such research will, it is anticipated, inform the planning, delivery and implementation of education in an era of rapid global and technological change. Yet to undertake such research requires generating a greater understanding of the complex and multidimensional nature of educational disadvantage for the purposes of equity. This paper explores the Equity Raw-Score Matrix as a means of capturing economic, geographic and social disadvantage.</em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Julie Willemshttps://publications.ascilite.org/index.php/APUB/article/view/2053 Tinkerers, learning organisations and sustainable innovation2025-01-04T14:41:49+11:00Deirdre Wilmotttest@pubs.org<p class="p1"><em>The contribution of the lone ranger educator who tinkers with applications, testing discarding and working haphazardly around systems, should be seriously considered. Whilst learning organisations want to be perceived as dynamic structures that recognise and support innovation in curriculum and teaching practice they cannot responsibly incorporate every technical change, new invention or application, and idea into their curriculum.</em></p> <p class="p1"><em>Collaborative teams concerned with responsible sustainability, should not be subjecting their ideas to natural selection. Before ideas can be disseminated through collective teams, there needs to be a diffusion of originality, innovation and thought between members of teams, and this frequently stems from the very tinkerers whose willingness to take risks and fail with new technologies is often regarded as inefficient and contradictory to organisational development.</em></p> <p class="p2"> </p> <p class="p1"><em>As learning organisations embed open source and community developed software, they are finding themselves enmeshed with systems that are never complete and always being changed as the Internet magnifies the opportunities for tinkerers to adapt applications.</em></p> <p class="p3"><em>When learning organisations embrace the open source option instead of using proprietary licences, they too have an obligation to support and participate in the development. This development is often done within a community that exists without concerns for sustainability and responsibility but uses an adaptive process of natural selection. An important way in which they can respond to this obligation is to provide an environment where lone rangers tinkering in the developmental role of resources can function.</em></p> <p class="p2"> </p> <p class="p3"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Deirdre Wilmotthttps://publications.ascilite.org/index.php/APUB/article/view/2052Implementing and evaluating a “Next Generation Learning Space”2025-01-04T14:33:35+11:00Gail Wilsontest@pubs.orgMarcus Randalltest@pubs.org<p class="p1"><em>A dramatic, pedagogical shift has occurred in recent years in educational environments in higher education, supported largely by the use of ubiquitous technologies. Increasingly, emphasis is being placed on the design of new learning spaces, often referred to as “Next Generation Learning Spaces” and their impact on pedagogy. The idea of “classroom” now incorporates the use of both physical and virtual space. This change has meant a greater focus on the design and use of flexible learning spaces, more use of blended learning approaches and more personalised, individualised learning opportunities for students. While many such classrooms have been built and utilised in universities globally, only a few formal studies have been reported on how these spaces are used by both teachers and students. This article focuses on a pilot study of the use by lecturers and students of a technology rich next generation learning space – the Pod Room – and makes recommendations for further research into the effectiveness of new learning spaces in <span class="s3">universities.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Gail Wilson, Marcus Randallhttps://publications.ascilite.org/index.php/APUB/article/view/2051Teaching developmental psychology using online video2025-01-04T14:28:42+11:00Wai Yat Wongtest@pubs.orgPauline Howietest@pubs.org<p class="p1"><em>This paper examines the use of an interactive online <strong>E</strong>ducational <strong>V</strong>ideo platform with collaborative temporal <strong>A</strong>nnotation (<strong>EVA</strong>), with the aim to develop undergraduate psychology students’ competence in assessing and understanding cognitive development. Two videos were developed, showing children being assessed on cognitive tests. One video was shown in a tutorial and actively guided by a teacher. The other was available online via the EVA platform with peer feedback as a voluntary supplement to the tutorial; the aim is to facilitate collaborative peer supported learning, scaffolded by pre-set prompts from teachers. Low level online users were compared with active users. Overall, students gave positive evaluations of the peer supported online learning especially among the active users. However, students in general preferred the classroom tutorial experience largely because of the presence of active teacher guidance and facilitation. Given that the online learning activities were voluntary and delivered in a competitive learning environment with minimal guidance, we believe that collaborative peer supported online learning has demonstrated educational potential in a range of contexts. We discuss factors that may facilitate greater student participation, elicit better learning outcomes, and promote learning satisfaction in an online peer learning <span class="s5">environment.</span></em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Wai Yat Wong, Pauline Howiehttps://publications.ascilite.org/index.php/APUB/article/view/2050Improving marking of live performances involving multiple markers2025-01-04T13:26:24+11:00Julia Wrentest@pubs.orgAlistair Campbelltest@pubs.orgJohn Heyworthtest@pubs.orgRachel Bartletttest@pubs.org<p class="p1"><em>Assessment in the arts can be challenging. The problems associated with assessing student performances are that judgements are complex and even more so when they involve multiple markers (Campbell, 2005). It can be difficult to ensure assessment is fair, valid and reliable and that students are provided with clear feedback that is meaningful to them. This paper describes the development and trialling of an innovative, technology supported tool, designed to improve the confidence, efficiency and effectives of student performance- based assessment in arts education.</em></p> <p class="p2"><em>This project is a work in progress and early trials of the Internet based digital computer technology tool suggest that it reduces tutor anxiety, increases markers' confidence, improves the management of assessment and record keeping, facilitates easy and quick moderation, and provides explicit feedback to students to enhance ongoing learning. The perception by stakeholders is that this assessment is far more accessible and easy to use than previous methods.</em></p> <p class="p3"><em>The project was implemented in a Bachelor of Education course, with 170 third year pre-service teacher students. The performances were an end of semester assessment where groups of students were simultaneously assessed on short creative performances by each of their three tutors. Initial assessment was conducted online during the live performances and also online for one week afterwards, where tutors were able to review video clips of each performance and discuss marks via a confidential online tutor 'chat box'. The marked electronics rubrics with the video clips and tutor comments were emailed as pdf documents to students. The students' responses have been overwhelmingly positive. They have a preference for electronic assessment as this enables them to review and engage with their assessment multiple times. They felt that having the video clip of their performance side by side with the assessment clearly demonstrated learning.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Julia Wren, Alistair Campbell, John Heyworth, Rachel Bartletthttps://publications.ascilite.org/index.php/APUB/article/view/2049Reflection of teaching2025-01-04T13:04:15+11:00Tan Aik-Lingtest@pubs.orgMarissa Wettasinghetest@pubs.orgTan Seng-Cheetest@pubs.orgMazlan Hasantest@pubs.org<p class="p1"><em>This paper examines pre-service teachers' reflection on teaching after participating in an online course using teaching videos of micro-skills coupled with self-reflection and group blogs. A total of 137 online entries were collected from 26 participants. Larrivee's (2008) four levels of reflection (pre, surface, pedagogical and critical) were used to code the reflection by the participants. The findings showed that 67% of the reflection by pre-service teachers falls in the pedagogical category and 2% in the critical category. These findings show that pre-service teachers are capable of engaging in reflection beyond a surface level even with limited actual classroom experience, and micro-skills teaching videos coupled with self-reflection and online blogs can serve as stimulus for reflection about actual teaching practices. The resources that the pre-service teachers used to make sense of teaching are (1) their knowledge of learning theories; (2) their ideas of teachers' roles and responsibilities; and (3) existing ideas of what makes good teaching. The pre-service teachers reflected upon their learning and showed evidence of willingness to incorporate the learnt ideas of good teaching into their future classroom teaching. The use of videos and reflection allowed them to restructure their teaching knowledge through identification, comparison, modification and synthesising.</em></p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Tan Aik-Ling, Marissa Wettasinghe, Tan Seng-Chee, Mazlan Hasanhttps://publications.ascilite.org/index.php/APUB/article/view/2048Using digital tools to connect learners2025-01-04T06:28:38+11:00Sultana Lubna Alamtest@pubs.orgCatherine McLoughlintest@pubs.org<p class="p1"><em>With the adoption and integration of mobile and digital tools of the web 2.0 era, along with the scope and uptake of diverse and expanding social media, the higher sector education landscape is transforming itself. This is manifested in moves towards a participatory, interactive learning paradigm where students learn through social networks and by participation, collaboration and immersion in digital spaces to seek, share and create knowledge for self-realisation. Students now expect to assume greater control by becoming co-creators of content and by producing rather than being mere consumers of predetermined resources. Worldwide, higher education providers are now seeking to provide learners with a more customized, personalised learning experience. Students also need to become “citizens 2.0”, with the capacity to participate fully in the social and political activities of their communities. In this work-in-progress paper we portray scenarios for learning using a range of digital tools to engage learners and develop critical digital literacy skills. These scenarios are situated in a tertiary level unit called “social informatics” which investigates areas such as e-government, e-learning and e-law and deals with the social, cultural, philosophical, ethical, legal, public policy and economic issues relating to information and communications technologies. The design of the learning environment incorporates multiple participatory digital social tools where students can share ideas and co-create content to enable them to engage fully in the knowledge society. Recommendations for design of future spaces for development of digital citizenship skills are presented.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Sultana Lubna Alam, Catherine McLoughlinhttps://publications.ascilite.org/index.php/APUB/article/view/2047Preparedness for flexible access to learning materials2025-01-04T06:17:23+11:00Peter R. Albiontest@pubs.orgBirgit Lochtest@pubs.orgJoseph M. Mulatest@pubs.orgJerry Maroulistest@pubs.org<p class="p1"><em>Information and communication technologies (ICTs) provide new opportunities for learning and teaching. However, for students to benefit from these opportunities, they must have ready access to ICT and positive attitudes toward its usefulness for learning. This paper reports results from an analysis of data collected from students and staff at an Australian regional university with on campus and distance student cohorts in late 2009. The surveys were conducted as part of a larger project to identify ICT likely to be available and of most benefit for student learning, and to gain an understanding of lecturers’ attitudes toward ICT use for teaching in relation to the perceived benefits to students. The survey data are being used to inform decisions about adoption of new digital technologies for learning and teaching and the provision of professional development to teaching staff. This paper focuses on the preparedness of students to access study aids such as lecture recordings via traditional and mobile devices. Outcomes of the study are important to inform responses to proposals to make recordings of all classes available online through establishing what types of content are most likely to be accessed by students and identifying priorities for professional development of teaching <span class="s1">staff.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Peter R. Albion, Birgit Loch, Joseph M. Mula, Jerry Maroulishttps://publications.ascilite.org/index.php/APUB/article/view/2046A model for transformation2025-01-04T06:06:32+11:00Belinda Allentest@pubs.orgAlan Croskytest@pubs.orgEmma Yenchtest@pubs.orgLouise Lutze-Manntest@pubs.orgPeter Blennerhassetttest@pubs.orgRebecca Lebardtest@pubs.orgPall Thordarsontest@pubs.orgKrystyna Wilktest@pubs.org<p class="p1"><em>A project for the dissemination of blended learning design in the faculty of Science used a successful foundational course in materials engineering, where online and face-to-face components were fully integrated, as an exemplar for similar developments in other science disciplines. The team-based process promoted academic development of online learning expertise, and the redeveloped courses now provide a model for blended learning in their respective disciplines, while the focus on benefit to student learning has resulted in significant improvements in student outcomes and experience in all the courses involved. This paper describes the transdisciplinary, collaborative, exemplar-based model used in the development process, investigates the impact on students and teachers of the course developments, and evaluates the effectiveness of the approach as a model for curriculum development and for academic development.</em></p> <p class="p3"> </p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Belinda Allen, Alan Crosky, Emma Yench, Louise Lutze-Mann, Peter Blennerhassett, Rebecca Lebard, Pall Thordarson, Krystyna Wilkhttps://publications.ascilite.org/index.php/APUB/article/view/2045Strategically maintaining online learning community in a postgraduate writing program2025-01-04T05:56:54+11:00Martin Andrewtest@pubs.org<p class="p1"><em>Building and maintaining online learning communities (OLCs) among learners of postgraduate writing is crucial to these students‘ investments in creating effective texts for assessment and possible publication. Well-facilitated OLCs becomes sites of identity negotiation and construction for postgraduate writers, as they create authentic texts and apply industry-focused, text preparation skills for the 'unknown future‘ Barnett (2004) characterises as a key feature of early 21<sup>st</sup> century Higher Education. This study uses social constructivist, situated pedagogical theories of building and maintaining e-communities to situate a discussion of strategies experienced tutors use to develop and maintain effective e- communities for writers. The context of the study is a core first-year unit 'Critical friends‘ in an online Master of Arts (Writing) taught from Melbourne, Australia. This unit aims to socialise groups of distance learners into quasi-communities of practice (CoPs) by exploiting the possibilities for primarily asynchronous discussion within the Asynchronous Learning Network (ALN) of the Learning Management System (LMS) Blackboard. The strategies offer support between facilitators and the OLC and among participant members. Establishment and maintenance of OLCs can help to break down feelings of marginalisation, offer insider support, harness common goals, encourage shared discourse and promote 'belongingness‘. This involves facilitating participants‘ individual and collective learning and providing contexts where it might continue temporally and spatially in real and imagined communities beyond the group.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Martin Andrewhttps://publications.ascilite.org/index.php/APUB/article/view/2044Indicators of engagement2025-01-04T05:39:17+11:00Colin Beertest@pubs.orgKen Clarktest@pubs.orgDavid Jonestest@pubs.org<p class="p1"><em>Student engagement has become synonymous with the measurement of teaching and learning quality at universities. The almost global adoption of learning management systems as a technical solution to e-learning within universities and their ability to record and track user behaviour provides the academy with an unprecedented opportunity to harness captured data relating to student engagement. This is an exploratory study that aims to show how data from learning management systems can be used as an indicator of student engagement and how patterns in the data have changed with CQUniversity?s recent adoption of Moodle as its single learning management system.</em></p> <p class="p2"> </p> <p class="p3"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Colin Beer, Ken Clark, David Joneshttps://publications.ascilite.org/index.php/APUB/article/view/2043Using and evaluating publisher-supplied software2025-01-03T14:09:18+11:00Yvette Blounttest@pubs.orgMargot McNeilltest@pubs.org<p class="p1"><em>The availability of publisher supplied software products from publishers is becoming more common, yet there is little evidence in the literature about how these technologies can be utilised in specific contexts to develop a deeper level of engagement for students. This research project evaluated a publisher supplied software product, WileyPLUS to discover whether it was a tool that could encourage a deeper level of engagement from students and therefore a better learning environment. We also evaluated the resources and the experience of using the tools from the lecturer?s perspective. An evaluation checklist was developed that can be adapted to guide academic staff when selecting publisher supplied software tools in other contexts.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Yvette Blount, Margot McNeillhttps://publications.ascilite.org/index.php/APUB/article/view/2042Developing teachers’ understanding of molecular biology2025-01-03T13:59:16+11:00Rachel Boulaytest@pubs.orgAlex Pariskytest@pubs.orgChris Campbelltest@pubs.org<p class="p1"><em>Molecular biology often uses participation in active research laboratories as a form of educational training. However, this approach to learning severely restricts access. As a way of addressing this need, the University of Hawaii launched a project to expand this model to include newly developed online training materials in addition to a hands-on laboratory experience. This paper further explores the process of material development and assessment plans. A pilot case study of a group of advanced biology teachers who embark on learning molecular biology over a four-month period through online training materials and working side-by-side with medical researchers in a laboratory is described. Teachers were positive in reporting about the many areas they gained instruction in although some feedback suggested that the initial online materials over- emphasised abstract concepts and laboratory techniques and did not adequately connect to the active research problems or local context of most interest to teachers and students. The experiences of the teachers are shared in an effort to gain insight on how teachers perceive their participation in the study.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Rachel Boulay, Alex Parisky, Chris Campbellhttps://publications.ascilite.org/index.php/APUB/article/view/2041Blended reality2025-01-03T13:50:06+11:00Matt Bowertest@pubs.orgAndrew Cramtest@pubs.orgDean Groomtest@pubs.org<p class="p1"><em>This paper describes issues and potentials related to blending virtual worlds and face-to-face environments for the purposes of learning and teaching. By streaming a live video feed of a face-to-face classroom into a virtual world space at the same time as projecting the virtual world space onto a screen in the face-to-face classroom it is possible to merge participation in the two environments. In this way students in remote locations can be offered improved access to and involvement in face-to-face classes, and face-to-face students can capitalise upon the affordances of the virtual world to extend the range of possible learning experiences. A pilot of this technique revealed several potentials for learning and teaching were evident including enhanced remote access to face-to-face classes, increased possibilities for online interaction, and the capacity to leverage the affordances of both worlds within the one learning environment depending on needs. However there were several implementation issues including latency and resolution of the video-stream into the virtual world, the quality of the audio feed, and distorted orientation between face-to-face and virtual world participants. A framework for evaluation is proposed based on an Activity Theory perspective. An invitation for participation in an Australian Learning and Teaching Council grant application is also extended.</em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Matt Bower, Andrew Cram, Dean Groomhttps://publications.ascilite.org/index.php/APUB/article/view/2040The use of social networking sites for foreign language learning2025-01-03T06:49:28+11:00Cameron Clarktest@pubs.orgPaul Grubatest@pubs.org<p class="p1"><em>Despite their spectacular growth in both daily life and mainstream education, little research to date has been conducted concerning the use of social networking sites in foreign language learning. The aim of this study, therefore, is to examine the use of such sites to learn a foreign language. Using an auto-ethnographic approach that included self-aware participation, learner diaries and peer debriefing, we investigated the social networking site Livemocha to study Korean from our perspectives as native speakers and experienced teachers of English. Specifically, we focused our questions on aspects of socio-collaborative principles and practice. Results of a grounded, thematic analysis indicate that the site had number of counter-productive pedagogical impediments to language learning that included, for example, flaws in site design. We conclude our paper with suggestions for improved foreign language learning through social networking sites.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Cameron Clark, Paul Grubahttps://publications.ascilite.org/index.php/APUB/article/view/2039Twitter tales2025-01-03T06:38:32+11:00Thomas Cochranetest@pubs.org<p class="p1"><em>Web 2.0 tools provide a wide variety of collaboration and communication tools that can be appropriated within education to facilitate student-generated learning contexts and sharing student-generated content as key elements of social constructivist learning environments. This paper illustrates this by describing and evaluating an international design collaboration project between two courses on either side of the world. A key communication tool used by the project participants included Twitter. The paper reflects upon the impact of one of the student participant's (LisaTickledPink) serendipitous rise to Internet fame as a result of using Twitter for the project and gaining over 30,000 followers within a month. The project is evaluated within a framework of longitudinal research investigating the impact of mobile web 2.0 on higher education.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Thomas Cochranehttps://publications.ascilite.org/index.php/APUB/article/view/2038Future-focused learning via online anchored discussion, connecting learners with digital artefacts, other learners, and teachers2025-01-03T06:06:49+11:00Meg Colasantetest@pubs.org<p class="p1"><em>This paper discusses a learning issue of diverging online communications when more convergent, targeted, artefact-specific discussions are required. It contributes to whether anchoring annotations to specific components of digital artefacts helps build conversations useful to learning. While aligning interaction to artefact has been previously noted for its benefits, here it presents in the context of a tool to help achieve this – a new media annotation tool, 'MAT'. Learner analysis, peer discussion and teacher feedback are promoted within this tool, together anchored to an artefact of learning focus in carefully designed cycles of learning. The paper discusses various educational design features of MAT that enable learning by online artefact-centred discussion, including learner use of these features. It draws from a recent case study on video annotation for critical reflection and evaluation of physical education teaching practice. MAT has been evaluated in this context, but requires wider integration and evaluation to determine usefulness for promotion in a range of other academic practices.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Meg Colasantehttps://publications.ascilite.org/index.php/APUB/article/view/2037Using virtual worlds to elicit differentiated responses to ethical dilemmas2025-01-03T05:54:48+11:00Andrew Cramtest@pubs.orgMaree Gospertest@pubs.orgGeoff Dicktest@pubs.orgJohn Hedbergtest@pubs.org<p class="p1"><em>Two significant drivers of change within the contemporary educational landscape are the increasing emphasis for learners to gain effective problem solving skills and the ongoing transformation of student interactions through advances in information and communication technologies. One emerging technology, virtual worlds, offers a range of opportunities for the design of activities that involve problem solving. This paper reports the results of a study intended to identify opportunities and limitations of virtual worlds to support activities that involve one type of ill-structured problem, an ethical dilemma. A scenario was designed to utilise the characteristics of the virtual world technology to engage research participants within an ethically toned situation, while facilitating individualised responses to the situation from each participant. The success of the scenario was evaluated according to the extent that differentiated perceptions and responses were elicited from participants. Analysis of three contrasting cases indicates that the scenario did elicit differentiated responses based on the differences in participants' ethical sensitivity and solution paths, although there were some confounding effects from variation in the performance of actors involved in the scenario. The conclusion is that virtual world scenarios can be used to elicit differentiated problem solving responses from participants, thus exhibiting potential to play a significant role in the development of learners' problem solving skills.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Andrew Cram, Maree Gosper, Geoff Dick, John Hedberghttps://publications.ascilite.org/index.php/APUB/article/view/20363D immersive virtual worlds in higher education2025-01-03T05:43:05+11:00Barney Dalgarnotest@pubs.orgMark J.W. Leetest@pubs.orgLauren Carlsontest@pubs.orgSue Gregorytest@pubs.orgBelinda Tynantest@pubs.org<p class="p1"><em>This paper reports initial findings of a major scoping study that is being undertaken to examine current and planned applications of 3D immersive virtual worlds at higher education institutions across Australia and New Zealand. This scoping study is the first of its kind in the region. It is parallel and complementary to several studies conducted in other countries, and results obtained thus far appear consistent with international trends. The overall research design of the scoping study is discussed, along with preliminary results from the Australian/New Zealand sector-wide questionnaire. There seem to be preferred platforms being used in the Australian and New Zealand context, and usage has increased dramatically in recent years. Academics are using 3D immersive virtual worlds with their students in a variety of ways, for both assessable and non-assessable tasks. The project is supported by the Distance Education Hub research consortium, with team members from Charles Sturt University and the University of New England.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Barney Dalgarno, Mark J.W. Lee, Lauren Carlson, Sue Gregory, Belinda Tynanhttps://publications.ascilite.org/index.php/APUB/article/view/2035Making it real - from the street to the online classroom in police education2025-01-02T08:47:25+11:00Amanda Daviestest@pubs.orgJohn Nixontest@pubs.org<p class="p1"><em>The design and delivery of effective learning experiences in foundational police practice studies for distance education students is complex and challenging. The many and varied capabilities of computer technologies, in particular the online environment is providing a conduit to connect distance education students with authentic, situated learning experiences and providing a nexus between face to face and distance education police subject delivery. This paper describes the design and implementation of an online module in police investigation studies by Charles Sturt University School of Policing for NSW Police recruit students and the student evaluation of the learning experience. Key findings from the evaluation suggests that online learning delivery which utilises real-time policing scenarios connected the student to the reality of their chosen profession and was preferable to traditional print based curriculum delivery. Further findings from the evaluation informs on future design considerations and the connection between learning opportunities and technologies, a focus of ASCILITE 2010. Importantly, students also suggested that the interactive design of the online modules was compelling, engaging, provided for diverse learner styles whilst allowing for individual rate of progress without fear or favour.</em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Amanda Davies, John Nixonhttps://publications.ascilite.org/index.php/APUB/article/view/2034From neural to social2025-01-02T08:36:18+11:00Shane Dawsontest@pubs.orgLeah Macfadyentest@pubs.orgLori Lockyertest@pubs.orgDavid Mazzochi-Jonestest@pubs.org<p class="p1"><em>Notions of what it is to be knowledgeable and skilled in one‘s profession have evolved in recent decades. For instance, medical practitioners are expected to think critically and creatively, communicate effectively, and to be a professional and community leader. While these attributes have always been well regarded, it is only relatively recently that higher education institutions are actively incorporating these skills and attributes into student admissions criteria. In parallel, methods of instruction and course delivery have also changed over time with respect to these driving social paradigms. Today‘s medical schools are expected to both select and develop students in terms of these qualities through socially based pedagogical practices. This paper investigates the admissions criteria that best predict student engagement in a social learning environment and thus the related attributes such as communication, creativity, and leadership. The paper frames this investigation in the scholarship related to 21<sup>st</sup> century skills and achievement orientations.</em></p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Shane Dawson, Leah Macfadyen, Lori Lockyer, David Mazzochi-Joneshttps://publications.ascilite.org/index.php/APUB/article/view/2033Transforming the teaching of report writing in science and engineering through an integrated online learning environment2025-01-02T08:22:24+11:00Helen Drurytest@pubs.orgJanet Jonestest@pubs.org<p class="p1"><em>This paper describes an ALTC (Australian Learning and Teaching Council) funded project, which addresses the development of students' report writing skills in science and engineering across the undergraduate years. The WRiSE project grew out of concerns about student performance in written assessments, as well as the need to improve graduate writing emphasised by employers and government. The project approach involved a collaborative team across two institutions. The team comprised language and learning specialists and discipline staff who developed learning materials and technical and eLearning specialists who converted these into online materials. Development followed a feedback spiral, which also involved student users. WRiSE is an integrated, freely available, student centred, online learning environment for report writing in nine discipline areas within science and engineering. In each discipline area, interactive learning materials have been developed to address both the product and process of report writing, as well as the concepts and content behind the reports students have to write.</em></p> <p class="p2"><em>WRiSE is designed to meet the needs of students from diverse backgrounds who have had varying writing experiences as it can be accessed according to student needs.</em></p> <p class="p2"><em>Evaluation of WRiSE has been positive in the areas of user friendliness and improved understanding and confidence in report writing. Those students who used WRiSE have attained significantly higher grades in their reports than students who did not use <span class="s1">WRiSE.</span></em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Helen Drury, Janet Joneshttps://publications.ascilite.org/index.php/APUB/article/view/2032Photo-imaging and tagging the act of studying2025-01-02T07:37:59+11:00Judith Guevarra Enriquez test@pubs.org<p class="p1"><em>This paper aims to explore the study practices and places of learning as tagged and pictured in flickr.com. Digital imaging technologies and the Internet have recently expanded options for sharing text, photos, music and videos. Personal photography through the popular image-sharing site, flickr.com, allows this study to engage with the visible materials and visual orientation and representation of the act of studying. How is studying done becomes the focus to visualize the socio-technical relations that order university settings and literacy practices with photos tagged as studying in Flickr. Photo- imaging and tagging come together in ways that reveal how individuals represent themselves in self-portraits captured or pictured in the act of studying – which includes reading, writing, sitting; and in particular study places or spaces – in bedrooms, libraries, cafes and outdoors. It is informed by photographs taken and uploaded in Flickr. Photos assigned with the tag 'studying' and 'self' were analysed. Only 94 of the total 181 resulting items were considered for this paper. Additional tags that were associated to photos tagged as studying were searched further. The paper concludes with a discussion on how study practices pictured through Flickr remains to be centered around reading textbooks, writing notes and highlighting text, and seated at desks or tables where things could be spread out and not necessarily with a computer or a laptop or any other portable device in the 'photo-framed' self-portrait of studying in Flickr.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Judith Guevarra Enriquez https://publications.ascilite.org/index.php/APUB/article/view/2031Providing timely assignment feedback to large online student cohorts2025-01-02T06:55:58+11:00Lorraine Fleckhammertest@pubs.orgLisa Wisetest@pubs.org<p class="p1"><em>The strong market demand for psychology to be taught online has seen a rapid growth in enrolments in psychology units delivered by Open Universities Australia. Students studying in the online environment have expectations of a fast turnaround of their assignments along with an individual critique of their work. Such expectations can prove difficult to fulfill and the challenge will only be exacerbated as student numbers increase. This paper outlines four different models of assignment marking, adopted in an online Introductory Psychology unit with a high student enrolment and a correspondingly large teaching team. The first model of assignment marking focused on transitioning experienced on-campus teaching staff to the online environment. Subsequent models aimed to reduce inefficiencies in the assignment marking process, without a reduction in pedagogical effectiveness. The current model (Model 4) no longer includes the time- consuming process of annotating student?s assignments with embedded comments. This change, while originally motivated purely by efficiency and budgetary constraints, has proved to be pedagogically effective. The faster return of grades accompanied by a brief individual comment on the overall quality of the work (rather than more extensive comments embedded as annotations within the assignment document) meets student expectations with respect to feedback, and when used in conjunction with more focused 'feedforward' through use of tutor teams and stronger tutor-student relationships, appears to provide a more effective teaching and learning outcome.</em></p> <p class="p2"> </p> <p class="p2"> </p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Lorraine Fleckhammer, Lisa Wisehttps://publications.ascilite.org/index.php/APUB/article/view/2030Nurturing preservice teachers’ understanding of technology-enhanced pedagogy through reflection2025-01-02T06:42:03+11:00Ping Gaotest@pubs.orgSeng Chee Tantest@pubs.orgAngela F.L. Wongtest@pubs.orgDoris Choytest@pubs.orgLonglong Wangtest@pubs.org<p class="p1"><em>This paper reports the preliminary qualitative findings of the first-year phase from a two- year study, in which we aimed to investigate: 1) the preservice teachers’ knowledge, attitudes and use of Information Technology (ICT) for classroom teaching and learning, and 2) their learning from reflection upon their use of ICT throughout their two-year initial preparation program. The major first-year findings showed that all the 14 participants demonstrated a gain in ICT knowledge and skills and register positive changes in their beliefs in and attitudes toward using ICT for classroom teaching and learning. Their use of ICT, however, varied greatly from using ICT as a presentation tool to support their instruction to engaging their students in using ICT to work on the authentic tasks. The participants’ reflection reinforced their perceptions of using ICT for classroom teaching and learning. The recommendations for engaging preservice teachers in reflection are discussed.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Ping Gao, Seng Chee Tan, Angela F.L. Wong, Doris Choy, Longlong Wanghttps://publications.ascilite.org/index.php/APUB/article/view/2029How does pre-service teacher preparedness to use ICTs for learning and teaching develop during the first two years of teacher training?2025-01-02T06:07:16+11:00Lincoln Gilltest@pubs.orgBarney Dalgarnotest@pubs.org<p class="p1"><em>Pre-service teacher development in the use of ICT in the classroom was one of three aspects investigated over a period of two years in a qualitative study. Data collection was performed using three semi-structured interviews (3 phases), this was analysed and the developmental positioning of the pre-service teachers determined using a model developed by Taylor (2004). The results illustrate the diversity in students' initial capabilities, and indicate that the students' development over time was impacted in the main by attitudes and beliefs formed in class and on teaching placements, hands–on experience, and modelling of ICT use. Due to the acknowledged need for graduate teachers to effectively integrate technology into their teaching, the results are likely to be of interest to teacher educators involved in early childhood, primary and secondary pre- service teacher education courses. The paper is also likely to be of interest to higher educators in other professional disciplines, particularly those in which changes to course structures and content have been proposed on the basis of assumptions about the <span class="s1">capabilities</span> <span class="s1">of</span> "<span class="s1">Digital</span> <span class="s1">Native" students.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Lincoln Gill, Barney Dalgarnohttps://publications.ascilite.org/index.php/APUB/article/view/2028Australian higher education institutions transforming the future of teaching and learning through 3D virtual worlds2025-01-02T05:45:13+11:00Sue Gregorytest@pubs.orgMark J.W. Leetest@pubs.orgAllan Ellistest@pubs.orgBrent Gregorytest@pubs.orgDenise Woodtest@pubs.orgMathew Hilliertest@pubs.orgMatthew Campbelltest@pubs.orgJenny Grenfelltest@pubs.orgSteven Pacetest@pubs.orgHelen Farleytest@pubs.orgAngela Thomastest@pubs.orgAndrew Cramtest@pubs.orgSuku Sinnappantest@pubs.orgKerrie Smithtest@pubs.orgLyn Haytest@pubs.orgShannon Kennedy-Clarktest@pubs.orgIan Warrentest@pubs.orgScott Granttest@pubs.orgDavid Craventest@pubs.orgHeinz Drehertest@pubs.orgCarol Mathewstest@pubs.orgDeborah Murdochtest@pubs.orgLindy McKeowntest@pubs.org<p class="p1"><em>What are educators' motivations for using virtual worlds with their students? Are they using them to support the teaching of professions and if this is the case, do they introduce virtual worlds into the curriculum to develop and/or expand students' professional learning networks? Are they using virtual worlds to transform their teaching and learning? In recognition of the exciting opportunities that virtual worlds present for higher education, the DEHub Virtual Worlds Working Group was formed. It is made up of Australian university academics who are investigating the role that virtual worlds will play in the future of education and actively implementing the technology within their own teaching practice and curricula. This paper presents a typology for teaching and learning in 3D virtual worlds and applies the typology to a series of case studies based on the ways in which academics and their institutions are exploiting the power of virtual worlds for diverse purposes ranging from business scenarios and virtual excursions to role-play, experimentation and language development. The case studies offer insight into the ways in which institutions are transforming their teaching for an unknown future through innovative teaching and learning in virtual worlds. The paper demonstrates how virtual worlds enable low cost alternatives to existing pedagogies as well as creating opportunities for rich, immersive and authentic activities that would otherwise not be feasible or maybe not even be possible. Through the use of virtual worlds, teaching and learning can be transformed to cater for an unknown <span class="s1">future.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Sue Gregory, Mark J.W. Lee, Allan Ellis, Brent Gregory, Denise Wood, Mathew Hillier, Matthew Campbell, Jenny Grenfell, Steven Pace, Helen Farley, Angela Thomas, Andrew Cram, Suku Sinnappan, Kerrie Smith, Lyn Hay, Shannon Kennedy-Clark, Ian Warren, Scott Grant, David Craven, Heinz Dreher, Carol Mathews, Deborah Murdoch, Lindy McKeownhttps://publications.ascilite.org/index.php/APUB/article/view/2027Articulating constructionism2025-01-01T15:35:15+11:00Garry Hobantest@pubs.orgWendy Nielsentest@pubs.orgCharles Carcellertest@pubs.org<p class="p1"><em>This conceptual paper analyses several theoretical frameworks for “learning through making” using technology. First, the theoretical framework of Constructionism, which was proposed by Seymour Papert (1987), is discussed which is based on an integration of constructivist views of learning and social views of learning. Second, several instructional design frameworks are analysed and finally a theoretical framework based on Peirce?s (1931) Semiotic Triad is explained. An example of learning through making is provided in the form of a “Slowmation” (abbreviated from “Slow Animation”), which is a new way for preservice teachers to learn science by making a narrated animation. It is a simplified form of stop- motion animation that integrates features of clay animation, object animation and digital storytelling. A theoretical framework then evolves that guides students in learning by creating a sequence of five multimodal representations (the 5 Rs): Representation 1 — research being written notes from summarising a topic; Representation 2 — a storyboard to plan the design of the animation; Representation 3 — making 2D or 3D models; Representation 4 — taking digital still photographs of the models as they are moved manually; and Representation 5 — creating the animation which can include text and a narration. Each of the theoretical frameworks help to explain the learning involved when students design and make an artefact using technology but the most relevant one is Peirce?s (1931) Semiotic Triad. Theoretical frameworks help to explain student learning that occurs through “designing and making” but some have limitations and their use depends on the purpose and context.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Garry Hoban, Wendy Nielsen, Charles Carcellerhttps://publications.ascilite.org/index.php/APUB/article/view/2026Children, engagement and enjoyment in digital narrative2025-01-01T15:17:51+11:00Arafeh Karimitest@pubs.orgYan Peng Limtest@pubs.org<p class="p1"><em>There have been many experiments being carried out in recent years by educators and designers in the digital narrative areas which engaged children progressively in the story environment in order to ensure that the experience is fun and enjoyable while maintaining the educational values (Robertson & Good, 2005). However, with the research and experiments in place, the demand is more focused on more engagement and enjoyment in children learning and digital playing environment. The intention of this study is to look into children’s engagement and enjoyment in a 3D digital narrative environment and to find out their likes and dislikes based on their experience. This study focuses specifically on how children interact with the Quest Atlantis and seeks to identify participants' enjoyment level by applying the combination of Intrinsic Motivation Inventory (IMI) instrument (Ryan, 2006) and smileyometer (Read, MacFarlane, & Casey, 2002). Engagement was measured by time related factors as well as observation of each participant’s facial expression. Data sources used in this study include questionnaire, interview content, observational notes, and time records while a mixed method of qualitative and quantitative approaches was employed for analyzing the data. Findings of this study showed that in general, there was a high level of enjoyment which demonstrates a fun environment in terms of interest, enjoyment, perceived competency and perceived choice. Perceived choice was reported positive with low degree of pressure and tension. The related time duration data also showed that there was a high- level of engagement among the participants of this study. Facial expression observed from the children supported the results from the time related analysis while interview responses provided some interesting points about their enjoyment features. In this paper, the implication for digital narrative design, engagement features, and IMI scale findings will be discussed.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Arafeh Karimi, Yan Peng Limhttps://publications.ascilite.org/index.php/APUB/article/view/2025Academic involvement with the LMS2025-01-01T14:01:14+11:00Ken Clarktest@pubs.orgColin Beertest@pubs.orgDavid Jonestest@pubs.org<p class="p1"><em>There is growing interest in the use of academic analytics however most of the reported work is being done at the level of institutions, and groupings of courses within those institutions. This study is an exploratory case study aimed at analyzing an academics' involvement with the Learning Management System, the student?s involvement with the LMS, and the links between the LMS, the academic, and the students.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Ken Clark , Colin Beer, David Joneshttps://publications.ascilite.org/index.php/APUB/article/view/2024Pre-service teachers’ perspectives on using scenario-based MUVEs in science education2025-01-01T13:45:21+11:00Shannon Kennedy-Clarktest@pubs.org<p class="p1"><em>This paper presents the findings of a study on the understanding and attitudes of pre-service teachers in the use of scenario-based multi-user virtual environments in science education. The participants in the study used Virtual Singapura, a virtual world, and completed an open-ended questionnaire. Data from the questionnaire indicated that gender and current computer game use were likely to affect the perceived benefits of using virtual worlds in a classroom setting. Behavior management was seen as being a constraining factor on a pre-service teacher's willingness to use a virtual world in the future. Overall, the results of the study indicate that teachers are both aware of virtual worlds and have an understanding of both their potential advantages and disadvantages within a classroom setting.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Shannon Kennedy-Clarkhttps://publications.ascilite.org/index.php/APUB/article/view/2023Graphical representations and transfer of ideas between multi-draft pre-writing stages2025-01-01T13:25:54+11:00Chien-Ching Leetest@pubs.orgSeng-Chee Tantest@pubs.org<p class="p1"><em>In this study, 36 engineering students who were taking a course on effective communication used graphic organizers to prepare their draft for a writing task. This was followed by a review by peers and the teacher. As students often have difficulties constructing knowledge across representations, this study aims to uncover the factors that influence students’ cognitive decision-making when transferring information between pre-writing stages. The findings show that the factors were: the level of elaboration of the main ideas, the link between the writing goal of each pre-writing stage, and the level of importance of the main ideas. Furthermore, the redundant information in the pre-writing stages helped rather than hindered them from transferring ideas between the pre-writing stages. In addition, the students were more ready to accept feedback from the teacher than their peers. These findings highlight the importance of factoring in the function of the information in the representations in instructional design using multiple <span class="s1">representations.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Chien-Ching Lee, Seng-Chee Tanhttps://publications.ascilite.org/index.php/APUB/article/view/2022Facilitating change2024-12-31T14:05:39+11:00Birgit Lochtest@pubs.orgWendy Fishertest@pubs.org<p class="p1"><em>This paper reports on initial findings in comparing two distance universities' approaches to trialling tablet technology to enhance communication between instructors and students. There were different reasons for initiating the trials and different approaches to each of the trials, but there were also some striking similarities. For instance both trials were led from the bottom up, however they were each conducted with no knowledge of the other. Funding for each of these trials was resourced from a university learning and teaching grant/fellowship and both projects used an action research approach. The emphasis for both trials was on pedagogical and technological staff development facilitated and administered through each project leader. The paper gives an overview of how the trials were conducted, what did and did not succeed and what could be improved. Longer lasting outcomes that have been achieved through these projects are described. This comparison is meant to guide and inform change agents and identify good practice in the management of technology trials.</em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Birgit Loch, Wendy Fisherhttps://publications.ascilite.org/index.php/APUB/article/view/2021Key elements of the tutorial support management model2024-12-31T13:55:57+11:00Grace Lynchtest@pubs.orgPhilip Paasuketest@pubs.org<p class="p1"><em>In response to an exponential growth in enrolments the Tutorial Support Management (TSM) model has been adopted by Open Universities Australia (OUA) after a two-year project on the provision of online tutor support in first year online undergraduate units. The essential focus of the TSM model was the development of a systemic approach to the provision of online tutorial support for high enrolment units. Findings from this project indicate that the TSM model has provided benefits in terms of improved student retention, performance, and satisfaction in addition to increased return and reenrolment rates. This paper outlines the key elements of the TSM model and offers comments on various issues that need to be taken into account in adopting this model.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Grace Lynch, Philip Paasukehttps://publications.ascilite.org/index.php/APUB/article/view/2020Virtual tutor support using SMARTHINKING2024-12-31T13:44:42+11:00Jennifer McDonelltest@pubs.orgMitchell Parkestest@pubs.orgBelinda Tynantest@pubs.org<p class="p1"><em>The University of New England (UNE) has been using a virtual tutoring service called SMARTHINKING since 2007. UNE explored the use of a "virtual tutor service" to support distance education students in their academic development; to reduce attrition; and to provide academic support 24 hours a day, 7 days a week to all students with access to a computer irrespective of geographical location. A cascading selection of units across different disciplinary areas and cohorts of students were targeted for the virtual tutorial support service over 6 semesters to provide rich data. A survey consisting of 20 questions was developed and implemented at the end of each teaching period. Preliminary analysis of data indicates that SMARTHINKING appears to be making a difference to student learning outcomes. However, while uptake tends to be low in all cohorts but where students select to use the service they are positive about its effects.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Jennifer McDonell, Mitchell Parkes, Belinda Tynanhttps://publications.ascilite.org/index.php/APUB/article/view/2019Animated storytelling about “My Special Place” to represent non-Aboriginal preservice teachers’ awareness of “relatedness to country”2024-12-31T09:08:30+11:00Anthony McKnighttest@pubs.orgGarry Hobantest@pubs.orgWendy Nielsentest@pubs.org<p class="p1"><em>In this study, a group (N=15) of final year non-Aboriginal preservice teachers participated in an elective subject that aimed to raise their awareness about Aboriginal ways of knowing. A vital aspect of the course was developing the preservice teachers‘ awareness of 'relatedness to country' which is a key belief for Aboriginal people. The non-Aboriginal preservice teachers selected their own special place and then experienced Aboriginal ways of knowing throughout the course and visited local Aboriginal sites to hear and listen to stories shared by an Aboriginal Elder. At the end of the subject, the preservice teachers created their own animated story about their special place. The animation approach used is called 'Slowmation' (abbreviated from '</em><em>Slow Animation') which is a narrated stop-motion animation that is played slowly, at 2 photos/second, to tell a story. It is a simplified way for preservice teachers to make animations that integrates aspects of claymation, digital storytelling and object animation. To research this approach the preservice teachers were interviewed at the beginning and end of the course as well as submitting their animation for assessment. Data collected revealed that all the preservice teachers were able to make an animated story explaining their relationship to their 'special place‘ and most developed a deeper understanding of what a relational approach to country means. Getting the preservice teachers to make animated stories helped them to reflect upon their special place and was a creative way to develop their awareness of cultural diversity especially about Aboriginal ways of knowing.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Anthony McKnight, Garry Hoban, Wendy Nielsenhttps://publications.ascilite.org/index.php/APUB/article/view/2018Ponderers, Sloggers, Slackers and more2024-12-31T09:00:01+11:00Mark McMahontest@pubs.org<p class="p1"><em>Self-regulated learning is the fusion of skill and will. Students who can regulate their learning show a high level of self-awareness, are motivated and are able to adapt their approaches to the task at hand. Blogging may be seen as one approach to enhancing self-regulation but for that to take place, an understanding of how self-regulation is manifest in blogs must be developed. This paper identifies a range of blogger ‘profiles’ and offers suggestions as to how the processes in self-regulation can be developed through blogging as a learning activity.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Mark McMahonhttps://publications.ascilite.org/index.php/APUB/article/view/2017Technologies to transform assessment2024-12-31T08:15:27+11:00Margot McNeilltest@pubs.orgMaree Gospertest@pubs.orgJohn Hedberg test@pubs.org<p class="p1"><em>Emerging Web 2.0 technologies have frequently been touted as having the potential to transform learning and assessment, with their capacity to capture the processes and not just products of collaboration and creativity. While the literature is optimistic, questions emerge about the impact these tools have had on academic practice and the extent to which they have been able to rise to this challenge of changing assessment strategies and processes in <span class="s1">universities.</span></em></p> <p class="p2"><em>This paper reports the findings from a survey of unit convenors in an Australian university, which explored how technologies were used to support assessment. The results suggest that while uptake of technologies for assessment may slowly be rising, the uses are frequently limited to assessing students? ability to understand or apply concepts or procedures. The potential of technologies to support assessment of the all-important higher order learning outcomes such as evaluation, creation and metacognition is still largely left untapped. For many of the technologies, the results suggest that rather than transformative tools, their uses are predominantly limited to perpetuating traditional practices.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Margot McNeill, Maree Gosper, John Hedberg https://publications.ascilite.org/index.php/APUB/article/view/2016Minimising the distance, maximising the learning2024-12-31T08:00:19+11:00Lee Mowbraytest@pubs.orgThomas Kerrtest@pubs.orgJenny Donaldtest@pubs.org<p class="p1"><em>Emerging online technologies are increasingly being evaluated to meet the needs of the expanding group of students who wish to balance education with their career and family commitments. This paper describes the collaboration between Educational Developers at Macquarie University Learning and Teaching Centre and the Department of Biological Sciences, to research effective new technologies to facilitate an improved learning environment for Distance Ed students. We detail the process, from the needs analysis and extensive research of possible solutions, to the ensuing procedure of trialling, demonstration, implementation, training and support. The criteria and steps in testing and trialling the nine possible solutions are described, in addition to the subsequent implementation process of the final solution, Scribblar, a free Web 2.0 online interactive whiteboard.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Lee Mowbray, Thomas Kerr, Jenny Donaldhttps://publications.ascilite.org/index.php/APUB/article/view/2015New beginnings2024-12-31T07:42:06+11:00Vickel Narayantest@pubs.orgLee Baglowtest@pubs.org<p class="p1"><em>Web 2.0 is driving change both in the mainstream society and education. Web 2.0 enhances the experience by allowing users not to only download pre-packaged content but by empowering them to become active contributors and publishers. Web 2.0 affordances such as the ability to network, communicate, collaborate, co-create and aggregate knowledge offer considerable opportunities for learning and teaching. The growth of Web 2.0 technology and rising easiness to collaborate, communicate and co-create provides an opportunity to move away from a transmission method of teaching to one that empowers learners to learn collaboratively through interaction with peers.</em></p> <p class="p2"><em>Trade education is perceived by many as “learning the skills”. In this era of fast changing technology, learning the skills is not enough. The need to continually up-skill and the ability to learn on your won is fast becoming a necessity to deliver expected outcomes.</em></p> <p class="p3"><em>The Certificate in Mechanical Automotive Engineering (CAME) is a foundation level mechanical course that in the past was mainly geared towards "teaching the skills" and also suffered from poor student retention and success rate. This paper explores an example of how Web 2.0 tools were implemented in the curriculum to address these problems: student retention and success and gearing students towards becoming independent learners.</em></p> <p class="p2"><em>Phase 1 of the proposed 3-phase scaffolded student-centred learning model is implemented in the course. The design and use of chosen Web 2.0 tools for use in the course is described. An overview of the outcome from semester 1 of 2-semester research is discussed. Data for the research was collected using various methods: the administration of post semester survey (student), student and staff blog, data gathered from discussions and reflections in the community of practice that was established with students and staff and an evaluation of student results at the end of the first semester.</em></p> <p class="p4"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Vickel Narayan, Lee Baglowhttps://publications.ascilite.org/index.php/APUB/article/view/2014The ‘strategic learner’ goes digital2024-12-31T06:56:35+11:00Christopher Naughtontest@pubs.orgJohn Rodertest@pubs.orgJuliette Smeedtest@pubs.org<p class="p1"><em>With the rapid move by many Higher Education Institutions to an online mode of teaching, the changes in pedagogy sometimes result in new means of communication with students. Whereas previously in a classroom setting, or paper-based distance mode, students may have been encouraged to develop their thinking from a study guide, with the introduction of online learning new opportunities have arisen for students to engage in learning both with a text and in dialogue with other students. The chance to share knowledge, develop ideas and formulate new thinking has been a feature of many initiatives in online engagement. While some students may wholeheartedly engage in such interactive learning, others are less inclined and remain more detached in their learning. This group were identified in a study of a cohort of students undertaking an online learning course at a private tertiary college in New Zealand. This paper outlines the response of students who resisted the opportunity to engage in a more interactive approach to their online studies.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Christopher Naughton, John Roder, Juliette Smeedhttps://publications.ascilite.org/index.php/APUB/article/view/2013Using an educational game to learn 2024-12-31T06:46:18+11:00Eugenia M. W. Ngtest@pubs.org<p class="p1"><em>This article discusses an exploratory study that aimed to examine the gender differences between female and male student teachers who played an educational game to learn programming concepts. In this study, we adopted a self-made educational game called “Simulator”. Eighteen females and fifteen males have finished playing a level of the Simulator. Female participants spent more time in the Simulator but their scores were lower. The findings call for larger and longer research studies and perhaps a re-design of the Simulator to make it more appealing to females when using an educational game to learn <span class="s2">programming.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Eugenia M. W. Nghttps://publications.ascilite.org/index.php/APUB/article/view/2012Shades of Grey2024-12-31T06:22:33+11:00James D. Oldfieldtest@pubs.orgAndrew Slessortest@pubs.org<p class="p1"><em>Although the use of games in education is not new, the recent enhancements to game functionality through technology advancements have led to opportunities for significant changes to teaching and learning delivery methods and approaches. </em><em>Shades of Grey is a technology-driven educational game designed to make learning fun whilst also encouraging collaboration between students and interaction with the instructor. The game makes use of web and mobile technologies to test student comprehension of ethical concepts in a team environment.</em></p> <p class="p4"><em>This paper reports on a research project that interrogated the effectiveness and impact of the Shades of Grey game on a group of students in an Advanced Management Accounting course. The project tested the students’ understanding of core course concepts before playing the game, and again afterwards. Students’ perceptions of the game were also tested in order to find out whether or not they felt it encouraged them to learn and added benefit to the course.</em></p> <p class="p5"><em>The Shades of Grey game received very possitive feedback from students who enjoyed the experience, felt they learned from it, and wanted to see games used more frequently in their courses. This project's findings have confirmed that further investment in the game's development will be highly worthwhile; importantly, the game can be repurposed to work in many different courses in different environments and discipline areas, making it a valuable and highly flexible teaching resource.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 James D. Oldfield, Andrew Slessorhttps://publications.ascilite.org/index.php/APUB/article/view/2011Constructionist principles in online teacher professional development2024-12-31T06:11:31+11:00Nathaniel Ostashewskitest@pubs.orgSusan Moiseytest@pubs.orgDoug Reidtest@pubs.org<p class="p1"><em>This report explores the first iteration of a teacher professional development Courselet grounded in constructionist theory and activities. A design-based research approach guided this continuing examination of online teacher professional development (oTPD) activities within an educator social networking site. The topic of the oTPD was “Robotics and Hands-on Learning in the Classroom” for teachers interested in integrating constructionist LEGO robotics-based pedagogies. The Courselet engaged teachers in just- in-time, ongoing TPD utilizing Web 2.0 tools. Key findings of the first delivery of the oTPD Courselet point to flexible access, sharing of resources, teacher discussions, and support for constructionist pedagogical activities as the PD value for participants.</em></p> <p class="p2"><em>Findings support the potential for an ongoing online community of practice around classroom robotics. The approach taken in this oTPD Courselet continues to inform a model of oTPD delivery within a social networking enabled environment. Further research is needed to determine the transfer of oTPD to classroom practice.</em></p> <p class="p3"> </p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Nathaniel Ostashewski, Susan Moisey, Doug Reidhttps://publications.ascilite.org/index.php/APUB/article/view/2010Designing, adapting and integrating e-portfolio technology as an assessment tool into the curriculum of an internship program2024-12-30T13:08:09+11:00Amanda Parkertest@pubs.org<p class="p1"><em>This paper presents a critically reflective evaluation of the pilot implementation of the Mahara e-portfolio system into the curriculum of an Internship Program at a Macquarie University in Sydney. Currently, at the half-way point of the pilot, the e-portfolio pilot project team is presented with the opportunity to evaluate their progress and make improvements in response to issues that have been identified for the following semester. Feedback was gathered from each of Brookfield’s four lenses using tools including a reflective journal, online student feedback survey, consultation with colleagues and a review of the literature to provide a comprehensive evaluation of the Mahara e-portfolio in semester one, 2010. This investigation will form the first cycle of an action research process, where results from critical reflections in semester one will inform the next action research cycle to be undertaken during semester two, 2010. Implications for the Mahara e-portfolio trial in semester two include improvements to student feedback methods and usability, increased level of training and support and an enhanced blog and forum. These results suggest that in evaluating the effectiveness of the e-portfolio, as with any new curriculum innovation, it is important to focus on how the tool can support and enhance learning.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Amanda Parkerhttps://publications.ascilite.org/index.php/APUB/article/view/2009R U there yet? 2024-12-30T11:32:25+11:00Lina Pelliccionetest@pubs.orgTania Broadleytest@pubs.org<p class="p1"><em>Access to quality higher education is challenging for many Western Australians that live outside the metropolitan area. In 2010, the School of Education moved to flexible delivery of a fully online Bachelor of Education degree for their non -metropolitan students. The new model of delivery allows access for students from any location provided they have a computer and an internet connection.</em></p> <p class="p2"><em>A number of academic staff had previously used an asynchronous environment to deliver learning modules housed within a learning management system (LMS) but had not used synchronous software with their students. To enhance the learning environment and to provide high quality learning experiences to students learning at a distance, the adoption of synchronous software (Elluminate Live) was introduced. This software is a real-time virtual classroom environment that allows for communication through Voice over Internet Protocol (VoIP) and videoconferencing, along with a large number of collaboration tools to engage learners.</em></p> <p class="p3"><em>This research paper reports on the integration of a live e-learning solution into the current LMS environment. Qualitative data were collected from academic staff through informal interviews and participant observation. The findings discuss (i) perceived level of support; (ii) identification of strategies used to create an effective online teacher presence; (iii) the perceived impact on the students' learning outcomes; and (iv) guidelines for professional development to enhance pedagogy within the live e-learning <span class="s1">environment.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Lina Pelliccione, Tania Broadleyhttps://publications.ascilite.org/index.php/APUB/article/view/2008Using academic analytic tools to investigate studying behaviours in technology-supported learning environments2024-12-30T11:18:40+11:00Rob Phillipstest@pubs.orgGreg Prestontest@pubs.orgPauline Robertstest@pubs.orgWendy Cumming-Potvintest@pubs.orgJan Herringtontest@pubs.orgDorit Maortest@pubs.orgMaree Gospertest@pubs.org<p class="p1"><em>Increasing flexibility in higher education is being provided to meet the needs of a diverse student body. Technologies such as lecture-capture systems have been employed by many universities to provide on-demand access to recorded lectures. This paper describes research into how students engage with lecture-capture technologies such as Lectopia as they study in blended learning environments. It reports on the development of an academic analytic tool to examine Lectopia usage logs to identify usage patterns among students in three units across two universities. A theoretical model of usage patterns has been developed to tentatively explain studying behaviour. Preliminary results suggest that patterns of use of Lectopia vary greatly across the student cohorts studied.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Rob Phillips, Greg Preston, Pauline Roberts, Wendy Cumming-Potvin, Jan Herrington, Dorit Maor, Maree Gosperhttps://publications.ascilite.org/index.php/APUB/article/view/2006Technology enhanced learning 2024-12-29T17:28:53+11:00Linda Pricetest@pubs.orgAdrian Kirkwoodtest@pubs.org<p class="p1"><em>This paper reports on a UK Higher Education Academy funded project investigating the use of technology to enhance student learning in higher education. It reviews the literature to explore what evidence exists to illustrate that technology enhances learning, and how this evidence changes the practice of teachers in higher education. The contested nature of evidence, and of enhancements in student learning are discussed. The findings indicate that while the use of technology may enhance learning, the evidence supporting these claims is tangential, as is the evidence illustrating changes in the practices of HE teachers.</em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Linda Price, Adrian Kirkwoodhttps://publications.ascilite.org/index.php/APUB/article/view/2005Publishing and perishing2024-12-29T17:06:11+11:00Thomas C. Reevestest@pubs.orgSusan McKenneytest@pubs.orgJan Herringtontest@pubs.org<p class="p1"><em>The outcomes of educational systems continue to lag far behind expectations at all levels, primary, secondary, and tertiary. Meanwhile, the sheer amount of educational research published in refereed journals has expanded enormously. There is an obvious disconnect between the educational research papers published in professional journals or presented at academic conferences and any form of beneficial impact on the students, teachers, and other stakeholders in educational systems. This problem can be traced back to those professors and research supervisors engaged in the preparation of educational researchers who fail to convey to novice researchers important distinctions between the goals and methods of educational research. Educational design research provides a possibly viable alternative to educational research as it is commonly conducted in the field of educational technology. Educational design research has the twin objectives of the developing creative approaches to solving human teaching, learning, and performance problems while at the same time constructing a body of design principles that can guide future development efforts. The time for greater uptake of educational design research is now.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Thomas C. Reeves, Susan McKenney, Jan Herringtonhttps://publications.ascilite.org/index.php/APUB/article/view/2004Fast and feral2024-12-29T16:53:33+11:00Carol Russelltest@pubs.orgJohn Paul Posadatest@pubs.org<p class="p1"><em>In 2010, UNSW’s Faculty of Engineering ran its own version of Moodle in parallel with institutional learning management systems. This looks like an inefficient local duplication of central services. But reflecting on the reasons why this happened, and on the outcomes so far, we realised that so-called ‘feral’ quick-fix software solutions can contribute a lot to the development of mainstream educational technology in universities. Specifically, they counteract some of the inevitable inertia, or more accurately homeostasis, in university systems with centrally managed online learning management. This case study illustrates the value of allowing for some local diversity and redundancy in a university’s educational <span class="s2">technology.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Carol Russell, John Paul Posadahttps://publications.ascilite.org/index.php/APUB/article/view/2003Engaging students through multimodal learning environments2024-12-29T16:43:30+11:00Michael Sankeytest@pubs.orgDawn Birchtest@pubs.orgMichael Gardinertest@pubs.org<p class="p1"><em>The innovative use of educational technologies provides higher education institutions valuable opportunities for their staff to design media enhanced, interactive, more inclusive and engaging learning environments. The key motivation for incorporating educational technologies into the curricula is unquestionably the desire to improve the engagement and learning of students. To assist with this the increasing use of multimedia in teaching has provided many opportunities to present multiple representations of content (text, video, audio, images, interactive elements) to cater more effectively to the different learning styles of an increasingly diverse student body. This paper presents the findings of an experiment to measure the impact of multiple representations of content on learning outcomes, including learning performance and engagement. While, in this study, multiple representations of content did not lead to discernable improvements in learning performance, students reported very favourably on multimodal learning elements and perceived that they had assisted their comprehension and retention of the learning material. The implication of this study for educators is to consider carefully the incorporation of selected multiple representations of key concepts, particularly those that use a combination of audio and visual content. The limitations of the experimental methodology and directions for future research are also presented for consideration.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Michael Sankey, Dawn Birch, Michael Gardinerhttps://publications.ascilite.org/index.php/APUB/article/view/2002A longitudinal study into the transformation of a university teacher’s conceptions of, and approach to, elearning2024-12-29T11:39:22+11:00Karen M. Scotttest@pubs.org<p class="p1"><em>In seeking to meet the demands placed upon them, many universities are increasing their use of elearning. At the same time, a good deal of research is being undertaken into academic practice using elearning. The research reported in this paper is a longitudinal case study that examines one teacher at The University of Sydney, Australia, as he transformed in his conceptions of, and approach to, teaching using elearning over two years. This research forms part of a larger project with embedded case studies focusing on teachers from the Health Sciences and related disciplines. Data for this case study was collected between February 2007 and December 2008 through semi-structured interviews with the participant and observations of the participant's elearning resource. The findings demonstrate that as the participant worked with his elearning resource over two years, he transformed the resource to improve learning and teaching. Through the process, he transformed his conceptions of, and approaches to, elearning, as well as his lesson image. He also came to understand the learning needs and styles of his students and their approaches to elearning. The research provides insight into the role of reflection and support of university teachers in their use of elearning.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Karen M. Scotthttps://publications.ascilite.org/index.php/APUB/article/view/2001School technology leadership2024-12-29T11:24:27+11:00Seng-Chee Tantest@pubs.org<p class="p1"><em>While research has found that technology leadership is an important factor for effective integration of technology in schools, there is a paucity of research on technology leadership in schools. This paper reviewed 12 empirical reports on technology leadership and a grounded theory approach was used to derive the key findings. Several roles of technology leaders were identified, which are categorized into four main areas of change: infrastructure, organization structure and policy, pedagogy and learning, and school culture. The corresponding competencies of school technology leaders were identified. Several relationships were established between technology leadership and other factors: School technology leadership is a strong predictor on the level of technology use in schools; the cultural and structural characteristics of schools could affect the level of computer use in classrooms; transformational leadership is correlated with a principal’s ICT competencies. Researchers have also started to explore the views of followers and the recursive relationships between the leader and the followers. Based on the review, recommendations for future research are discussed.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Seng-Chee Tanhttps://publications.ascilite.org/index.php/APUB/article/view/2000New generation of student teachers "Are they really different?" 2024-12-29T11:08:40+11:00Hyo-Jeong Sotest@pubs.org Hyungshin Choitest@pubs.orgWeiying Limtest@pubs.orgYao Xiongtest@pubs.org<p class="p1"><em>During the past decade, both Korean and Singaporean governments have implemented several ICT policies in schools, and the ecology of classrooms was constantly changing with such policy impetus. Therefore, it is possible that the new generation of student teachers, who are the recipients of such policy initiatives, possess personal beliefs and knowledge about teaching and learning with technology, shaped and learned from their extended period of new experiences and observations as school students. However, we question are they really different in terms of their attitude and perspective about teaching and learning with technology? Hence, the purpose of this research is to examine the profile of the first-year student teachers in terms of past experiences, beliefs and attitude. Specifically, we examined the relationships of the following six variables: (1) past ICT experiences, (2) personal computer use, (3) constructivist belief, (4) computer efficacy, (5) attitude toward computer in education, and (6) prospective computer use. Participants include student teachers in the first year of teacher education programs in Korea (N=163) and Singapore (N=55). Survey findings indicate that participants in both countries had fairly negative or neutral ICT experiences in primary schools, while their experiences were better in secondary and post-secondary schools. In Korean data, past ICT experiences were significantly related to computer efficacy, attitude toward computer in education, and prospective use of computer while no significant relationships were found between past ICT experiences and other variables in the Singaporean data. Singaporean student teachers scored higher in all compared variables than Korean student teachers, and significant differences were found in two variables: past experience and attitude toward computer in education. We discuss implications of our findings and directions for future studies.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Hyo-Jeong So, Hyungshin Choi, Weiying Lim, Yao Xionghttps://publications.ascilite.org/index.php/APUB/article/view/1999They think they are learning, but are they? 2024-12-29T05:42:10+11:00Katrina Strampeltest@pubs.orgRon Olivertest@pubs.org<p class="p1"><em>University instructors worldwide are implementing Web 2.0 technologies into their teaching as a means of improving and enhancing student learning. Although the affordances offered by Web 2.0 technologies appear to provide increased opportunities for high levels of reflection and higher-order thinking, they are not always used to their full advantage. This paper reports a case study of a tertiary instructor using eportfolios. The results showed limited instances of high levels of reflection demonstrated by the students using the eportfolio application. A number of instructional strategies were identified that encouraged reflection in the writing process but not in the eportfolio process. Based on the findings of the study, several instructional strategies are suggested to be considered when implementing Web 2.0 technologies in tertiary education. This study forms part of a larger investigation which will combine these outcomes to develop some principles for better use of Web 2.0 to enhance student learning.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Katrina Strampel, Ron Oliverhttps://publications.ascilite.org/index.php/APUB/article/view/1998Use of Vimeo on-line video sharing services as a reflective tool in higher educational settings2024-12-29T05:30:37+11:00Marion Sturgestest@pubs.orgJorge Reynatest@pubs.org<p class="p1"><em>Most students attending the School of Education, University of Western Sydney (UWS) have competing schedules due to the combination of work, family and study commitments which makes effective collaboration difficult. Dispersal within the Greater Western Sydney area further encumbers collaboration and this makes students interactions a difficult and demanding task. This is reflected in on-line scenarios, as academics at University of Western Sydney (UWS) note that many students do not contribute to on-line work (blogs, wikis or discussion forums). This could be further attributed to the lack of provision of on-line learning objects such as digital videos that triggers students learning and exploration. In this regard, we identified the potential of using online digital videos embedded in blogs within our e-learning system (Blackboard). Preliminary research was conducted using digital video embedded in blogs and measuring student?s participation. Quantitative and qualitative methods were used as students were asked to respond to on-line discussions and an on-line survey related to the video topic.</em></p> <p class="p2"><em>The concept was to allow the students the opportunity to reflect on the videos, by learning in a visually appealing and therefore constructive manner. Preliminary data shown the potential of these videos to increase students participation and promote reflective learning and on-line collaboration. Although we identified the need to conduct rigorous research, taking into account content analysis of the discussions, before drawing a firm conclusion, we believe that this strategy has the potential to become a powerful teaching and learning tool that will engage students in the use of e-learning resources within the School of Education at UWS.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Marion Sturges, Jorge Reynahttps://publications.ascilite.org/index.php/APUB/article/view/1997Enhancing student learning using multimedia and web technologies2024-12-28T16:22:31+11:00Heidi Yeen-Ju Tantest@pubs.orgJoyce Wai-Jing Kwoktest@pubs.orgMai Neotest@pubs.orgTse-Kian Neotest@pubs.org<p class="p1"><em>There is still a lack of confidence in the effectiveness of online education as education materials are being developed without proper consideration as to their design and content representation (Chung, 2008). Adding to that, we are now in a world where the ability to identify and solve real-world complex problems has become a career transcending skill (Levy & Murnane, 2005) hence creating the need for incorporating authentic learning principles into learning content as it creates an environment that allows students to gain crucial real-world skills (Lombardi, 2007). Therefore this paper reports a study conducted to assess the impact of incorporating authentic learning principles (Herrington & Kervin, 2007) into a web-based multimedia learning module, and embedding it within a student-centred learning environment, on the student learning process. Students were presented with a multimedia-mediated web-based learning module, developed within the curriculum of the class, and their feedback was solicited. Results showed that students were very positive towards the incorporation of interactive authentic activities and found the authentic learning environment to be very relevant to their learning and became more engaged and actively involved in their learning process. These results show strong and encouraging support for the development of multimedia web-based modules that are grounded in authentic learning and sound design principles, and an innovative teaching and learning strategy in a technology-backed class.</em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Heidi Yeen-Ju Tan, Joyce Wai-Jing Kwok, Mai Neo, Tse-Kian Neohttps://publications.ascilite.org/index.php/APUB/article/view/1996A case study on redesigning a mechanical engineering curriculum to promote self-directed learning2024-12-28T16:11:45+11:00Santhakumari Thanasingamtest@pubs.orgSathyan Subbiahtest@pubs.org<p class="p1"><em>This study investigates how the infusion of a self-directed learning approach impacts on learning, teaching and curriculum content. Segments of a traditional mechanical engineering module, Net Shape Engineering were redesigned to promote self-directed learning. Instructional strategies were selected to promote SDL processes such a self- management, self-monitoring and self-modification. Two of 3 lessons reported here were restructured using structured problem solving and compared with the traditional approach. Data was collected using SDLRS, questionnaires and MCQ scores. It was found that the instructional strategy promoted self-management, self-monitoring and </em><em>self-modification. In addition, the approach promoted active learning through greater engagement and interaction. There was however a difference in student preferences for the two approaches. The Low SDLRS scorers liked the approach because they could be more involved in the learning and they felt it improved their understanding. On the other hand, Average SDLRS scorers preferred the traditional method because it saved time, was more structured, provided them with hardcopy notes and opportunities for copying notes. They also felt they did not have to go through the time consuming process of discovering answers for themselves or bring laptops to class.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Santhakumari Thanasingam, Sathyan Subbiahhttps://publications.ascilite.org/index.php/APUB/article/view/1995Redundancy effect in multimedia learning2024-12-28T07:31:29+11:00Seong Chong Tohtest@pubs.orgWaddah Ahmed Saleh Munassartest@pubs.orgWan Ahmad Jaafar Wan Yahayatest@pubs.org<p class="p1"><em>The generally accepted assumption by most multimedia researchers is that learning is inhibited when on-screen text and narration containing the same information is presented simultaneously, rather than on-screen text or narration alone. This is known as the verbal redundancy effect. Are there situations where the reverse is true? This research was designed to investigate the reverse redundancy effect for non-native English speakers learning English reading comprehension, where two instructional modes were used - the redundant mode and the modality mode. In the redundant mode, static pictures and audio narration were presented with synchronized redundant on-screen text. In the modality mode, only static pictures and audio were presented. In both modes, learners were allowed to control the pacing of the lessons. Participants were 209 Yemeni learners in their first year </em><em>of tertiary education. Examination of text comprehension scores indicated that those learners who were exposed to the redundancy mode performed significantly better than learners in the modality mode. They were also significantly more motivated than their counterparts in the modality mode. This finding has added an important modification to the redundancy effect. That is the reverse redundancy effect is true for multimedia learning of English as a foreign language for students where textual information was foreign to them. In such situations, the redundant synchronized on-screen text did not impede learning; rather it reduced the cognitive load and thereby enhanced learning.</em></p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Seong Chong Toh, Waddah Ahmed Saleh Munassar, Wan Ahmad Jaafar Wan Yahayahttps://publications.ascilite.org/index.php/APUB/article/view/1994Social networking2024-12-28T07:18:08+11:00Rebecca Viviantest@pubs.orgAlan Barnestest@pubs.org<p class="p1"><em>The future that popular social network technologies have in academia is the focus of this paper. The paper presents the results of a survey of some 812 university students at the University of South Australia. The survey focuses on student?s current uses, social network preferences, student preferences, student learning styles in order to determine if these living technologies can be used as learning technologies. Of particular interest are student tendencies for using such social networking for academic purposes. The study attempts to categorise the vast array of contemporary technologies and student preferences into a smaller number of factors that bring some clarity to an understanding of the relevance of these technologies to learning. As such, it provides a basis to future studies in this area. There is evidence in the paper to suggest that social network technologies are being used for informal learning practices and that the technology affordances are being used by students with a collaborative learning preference.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Rebecca Vivian, Alan Barneshttps://publications.ascilite.org/index.php/APUB/article/view/1993Conceptualising social networking capabilities2024-12-27T08:48:54+11:00Christian Voigttest@pubs.orgSandra Barkertest@pubs.orgSharron Kingtest@pubs.orgKit Macfarlanetest@pubs.orgTim Sawyertest@pubs.orgSheila Scuttertest@pubs.org<p class="p1"><em>The following paper discusses the implications of introducing social networking into a university teaching environment and suggests that further understanding and investigation into the role technology plays in such an environment is needed. In examining in-class technologies such as Clickers, online teaching tools such as Centra and Moodle and social networking sites such as Facebook, the paper considers the benefits for teachers and students, as well as examining the drawbacks that may need to be addressed for successful implementation in relation to learning outcomes. After discussing the growth of networking in an educational setting, the paper presents four major aspects that describe the working of networks, and then applies this discussion to specific examples of Facebook and Clickers. While the move towards technological implementation is supported, it is emphasised here that it cannot be done without in- depth examination of the position of both teachers and students in relation to technological innovation in the classroom.</em></p> <p class="p3"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Christian Voigt, Sandra Barker, Sharron King, Kit Macfarlane, Tim Sawyer, Sheila Scutterhttps://publications.ascilite.org/index.php/APUB/article/view/1992Transforming assessment in higher education2024-12-27T08:31:07+11:00Jenny Waycotttest@pubs.orgKathleen Graytest@pubs.orgCelia Thompsontest@pubs.orgJudithe Sheardtest@pubs.orgRosemary Clerehantest@pubs.orgJoan Richardsontest@pubs.orgMargaret Hamiltontest@pubs.org<p class="p1"><em>Social web technologies, such as blogs, wikis, social networking and photo/video sharing sites, are increasingly being used in innovative learning activities in higher education. While there has been much discussion about the pedagogical rationale for using social web technologies in higher education, there has been little examination of the challenges involved in assessing the work students create or the activities they undertake using these tools. The transformation of academic authoring in a social web environment poses complex and urgent assessment-related challenges for policy-makers and educators alike. In this paper we describe the participatory approach we have taken in a project that aims to identify issues and support good assessment practices when students are asked to use social web technologies in medium to high-stakes assessment. In this paper, we outline the design rationale for the research, and describe the methods used in the three stages of this project: 1) documenting current practice through a nationwide survey and interviews; 2) initiating broad discussion across the sector about the issues raised; and 3) field-testing a draft good practice framework in 17 diverse teaching and learning settings. Our initial findings indicate that there are a range of complex student, teacher and institutional issues to consider. We conclude that bottom-up input from practitioners and students, combined with a policy-driven top-down approach is more likely to succeed in bringing about transformation and supporting good practice in the assessment of students’ social web <span class="s2">activities.</span></em></p> <p class="p3"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Jenny Waycott, Kathleen Gray, Celia Thompson, Judithe Sheard, Rosemary Clerehan, Joan Richardson, Margaret Hamiltonhttps://publications.ascilite.org/index.php/APUB/article/view/1991Media supported problem-based learning and role- play in clinical nurse education2024-12-27T08:17:18+11:00Leeann Whitehairtest@pubs.orgMeg O’Reillytest@pubs.org<p class="p1"><em>The introduction of a problem-based learning role-play into an undergraduate nursing degree has motivated and inspired students to take an active approach to learning. Practising the role of a registered nurse and working in a simulated patient environment were seen as valid preparation for future practice. Collaborating with peers and tutors provided students with confidence to solve authentic patient problems and motivated them to accept responsibility for preparation and active participation during lab sessions. Inclusion of digital recordings of expert demonstrations of clinical skills significantly enhanced students’ skills development. Students’ future colleagues working in health care, noted their preparedness, high level of confidence and ability to transfer theory and skills to the real world of nursing. </em></p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Leeann Whitehair, Meg O’Reillyhttps://publications.ascilite.org/index.php/APUB/article/view/1990Exploring conative constructs and self-regulation of e-learners2024-12-27T08:01:49+11:00Annika Wiklund-Engblomtest@pubs.org<p class="p1"><em>This study explores end-users' e-learning experiences from several perspectives in order to learn about the how and why of their e-learning process with particular focus on their conative constructs and self-regulation. Research questions are targeting how novice e-learners manage their learning in a computer-based learning space.</em></p> <p class="p2"><em>The study was conducted at a media laboratory for content testing. Mixed methods were used to collect data and triangulated in the analyses. Methods used were ques- tionnaires, eye tracking, screen recordings, observation, and a stimulated instant re- call (SIR) interview. The SIR-interview ties the methods together by targeting in- depth qualities of users' subjective experiences.</em></p> <p class="p2"><em>Different phases of analyses are described in the paper emphasizing how methods can be triangulated in order to create an authentic picture of e-learning experiences. The study is still work in progress intending to explore how theories of motivation and self-regulation are applicable to e-learning contexts, and how this can be used in further studies on how to evaluate e-learning environments.</em></p> <p class="p3"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Annika Wiklund-Engblomhttps://publications.ascilite.org/index.php/APUB/article/view/1989The future may have arrived, but engagement with ICTs is not equal among our diverse “net gen” learners2024-12-27T07:49:27+11:00Denise Woodtest@pubs.orgAlan Barnestest@pubs.orgRebecca Viviantest@pubs.orgSheila Scuttertest@pubs.orgFrederick Stokes-Thompsontest@pubs.org<p class="p1"><em>William Gibson (1999) once suggested that “The future has already arrived. It's just not evenly distributed yet”. This paper explores the diversity of student experiences in the use of current and emerging Information and Communication Technologies (ICTs) and challenges the popular rhetoric, which claims that “net generation” learners entering university are already equipped with skill in the use of a wide range of Web 2.0 applications such as wikis, social networking, blogging, podcasts and 3D gaming. While much has been written about the benefits of these technologies for facilitating learner engagement in activities that foster life long learning skills, much less is known about the diversity of experiences that students have in using such technologies. This paper reports the findings of a study conducted at the University of South Australia (UniSA), which involved surveying undergraduate and graduate students to gain greater insight into students' experiences and engagement using a range of ICTs. Consistent with the findings of Kennedy et al (2007, 2009), our results suggest that that there is much greater diversity in student experiences using these technologies than previously assumed. The findings challenge the assumption that so called “net gen” students are a homogenous group entering universities with pre-existing skills in the use of ICTs and raise important considerations for academics as they adapt their curricula and approaches using current and emerging technologies to engage a student population increasingly diverse in ICT <span class="s1">skills.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Denise Wood, Alan Barnes, Rebecca Vivian, Sheila Scutter, Frederick Stokes-Thompsonhttps://publications.ascilite.org/index.php/APUB/article/view/1988Preparing students and community organisations for effective use of ICTs through a service learning initiative2024-12-26T14:46:43+11:00Denise Woodtest@pubs.orgAlice Doddtest@pubs.org<p class="p1"><em>While “net generation students” are said to respond best to the use of information and communication technologies (ICTs) that foster participation through collaborative and networked environments, the same cannot be said of the majority of community sector organisations. There is a growing body of evidence (Barraket, 2005; Department of Communications Information Technology and the Arts, 2005; Knox, 2005; Stillman et al, 2010; Yerbury, 2007) suggesting that the community sector is not yet harnessing the full potential of ICTs and that they could be using these technologies much more effectively (Barraket, 2005; Productivity Commission, 2010; Stillman et al, 2010; Yerbury, 2007). This paper describes a case study of service learning involving a cross-sector partnership between the public sector, university and community organisations aimed at developing student skills in web design through service learning, while also empowering community sector organisations to make more effective use of ICTs. The case study reported is based on a program which is a joint initiative of the State Government of South Australia, Office for Volunteers, and the School of Communication, International Studies and Languages at the University of South Australia. The case study describes key issues associated with developing and delivering a service learning model in partnership with government and in collaboration with community sector organisations that harnesses the power of Web 2.0 and CMS technologies to engage learners and community sector organisations through service learning. The findings from evaluations of student and community stakeholder satisfaction are reported and suggestions for addressing identified challenges are proposed.</em></p> <p class="p2"> </p> <p class="p3"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2024 Denise Wood, Alice Doddhttps://publications.ascilite.org/index.php/APUB/article/view/2154Do online activities inspire students in the science disciplines? Engaging students in learning science with online activities2025-01-18T15:15:51+11:00Geoffrey Crisptest@pubs.orgKristine Elliotttest@pubs.orgGarry Hobantest@pubs.orgMichael Notttest@pubs.orgWill Rifkintest@pubs.org<p class="p1"><em>This symposium will draw together the work of several authors and practitioners who have investigated various approaches to engaging students in the sciences with online learning activities and e-assessment tasks. Participants will engage in debate and discussion on the affordances of the online environment, the nature of science education and what evidence we have that the online environment is appropriate and effective in engaging all students in learning in the sciences.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Geoffrey Crisp, Kristine Elliott, Garry Hoban, Michael Nott, Will Rifkinhttps://publications.ascilite.org/index.php/APUB/article/view/2153Critiquing constructivist theory2025-01-18T12:52:44+11:00Barney Dalgarnotest@pubs.orgGregor E. Kennedytest@pubs.orgMark J.W. Leetest@pubs.org<p class="p1"><em>The focus of the symposium will be a critical exploration and examination of the nature of constructivist theories of learning and their consequences for the design of online learning resources and environments. Further detail about the theoretical frameworks and research studies that will be covered in this symposium are outlined below.</em></p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Barney Dalgarno, Gregor E. Kennedy, Mark J.W. Leehttps://publications.ascilite.org/index.php/APUB/article/view/2151Teaching and learning in Virtual Worlds2025-01-18T08:02:25+11:00Helen Farleytest@pubs.orgSue Gregorytest@pubs.orgAllan Ellistest@pubs.orgGeoffrey Crisptest@pubs.orgJenny Grenfelltest@pubs.orgAngela Thomastest@pubs.orgMatthew Campbelltest@pubs.org<p class="p1"><em>Educators have been quick to spot the enormous potential afforded by virtual worlds for situated and authentic learning, practising tasks with potentially serious consequences in the real world and for bringing geographically dispersed faculty and students together in the same space (Gee, 2007; Johnson and Levine, 2008). Though this potential has largely been realised, it generally isn’t without cost in terms of lack of institutional buy-in, steep learning curves for all participants, and lack of a sound theoretical framework to support learning activities (Campbell, 2009; Cheal, 2007; Kluge & Riley, 2008). This symposium will explore the affordances and issues associated with teaching and learning in virtual worlds, all the time considering the question: is it worth the effort?</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Helen Farley, Sue Gregory, Allan Ellis, Geoffrey Crisp, Jenny Grenfell, Angela Thomas, Matthew Campbellhttps://publications.ascilite.org/index.php/APUB/article/view/2150Teachers, technology and design2025-01-18T07:53:04+11:00Peter Goodyeartest@pubs.orgLina Markauskaitetest@pubs.orgShirley Agostinhotest@pubs.orgLori Lockyertest@pubs.orgJames Dalzieltest@pubs.orgLeanne Camerontest@pubs.org<p class="p1">Deciding how best to combine good learning tasks and appropriately supportive technology is becoming increasingly complicated. Teachers in higher education are struggling with rising expectations about graduate capabilities, a diversifying intake, increasing pressure on time and a dizzying proliferation of technology options. One response we are seeing is a strengthening interest in taking a more design-based approach to tackling what many would see as ‘wicked problems’ (Luckin, 2010; Hoadley, 2010; Goodyear & Retalis, 2010). This symposium provides an opportunity to discuss some of the latest insights from research on teachers’ experiences with the tools and methods of educational design (aka ‘design for <span class="s4">learning’).</span></p> <p class="p2"> </p> <p class="p1">Keywords: learning tasks, educational design, <span class="s3">LAMS</span></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Peter Goodyear, Lina Markauskaite, Shirley Agostinho, Lori Lockyer, James Dalziel, Leanne Cameronhttps://publications.ascilite.org/index.php/APUB/article/view/2149Scenario-based multi-user virtual environments (MUVEs) in education2025-01-17T14:45:31+11:00Michael J. Jacobsontest@pubs.orgDenise Woodtest@pubs.orgDeborah Richardstest@pubs.orgShannon Kennedy-Clarktest@pubs.org<p class="p1"><em>The rapid growth in the use of virtual worlds in educational contexts has raised many questions about the pedagogical benefits of these technologies for teaching and learning. This symposium will focus on the use of scenario-based multi-user virtual environments (MUVEs) in education and will specifically focus on: 1) the role of virtual worlds in education; 2) the value of scenario-based MUVEs in inquiry learning; 3) the role of 'collaboration' in a multi-user environment; 4) the design issues; and 5) the challenges that need to be addressed to ensure that students can benefit from the virtual experience.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Michael J. Jacobson, Denise Wood, Deborah Richards, Shannon Kennedy-Clarkhttps://publications.ascilite.org/index.php/APUB/article/view/2148Crossing boundaries and creating new spaces through an integrated academic literacies project2025-01-17T14:34:07+11:00S. Bharuthramtest@pubs.org<p class="p1"><em>This paper reports on a study based on a project involving a collaborative partnership between an academic literacy lecturer, an information literacy expert, an e-learning instructional designer and an HIV/AIDS expert. The rationale for forming a partnership was to include library information literacy and e-learning into an academic development (AD) course which is offered to students from the Faculty of Health Sciences at a Higher Education Institution in South Africa. The subject material used was based on HIV/AIDS topics that students had to debate within an online discussion forum. The aim of the study was to ascertain whether an integrated approach enhances the learning experiences of students and to evaluate the role of the different collaborating partners, as well as to assess the logistics of working together in a partnership with stakeholders from different sectors of the university community.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 S. Bharuthramhttps://publications.ascilite.org/index.php/APUB/article/view/2147Our certain future? 2025-01-17T14:25:22+11:00Janet Buchantest@pubs.orgAlistair Buchantest@pubs.org<p class="p1"><em>Our future is not uncertain. What is certain that there will be a major transformation in the way people live and work, and our planet as we know it will become a very different place. Climate change, population growth and critically low levels of non-renewable energy sources are three key factors that are shaping our future. We do, however, have a degree of control over that future - if we are proactive in our transformation.</em></p> <p class="p2"><em>The action we take will influence that certain future. Firstly, action towards transformation will need to take place at two levels - local and global. Secondly, action will need to take place in two time frames: immediate and long term. Immediate actions include what we do every day in the ways in which we work and study and live our lives. For the long term transformation, attitudinal and behavioural changes are required. At Charles Sturt University one initiative that has the potential to make a significant long term difference is the CSU Curriculum Renewal Program. The curriculum students study is the beginning of the transformation in attitude and behaviour that will determine the path they choose. Through education, via technology and the curriculum, we have the potential to shape students’ learning experiences students and to prepare them for their roles in effecting the transformation we have to have.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Janet Buchan, Alistair Buchanhttps://publications.ascilite.org/index.php/APUB/article/view/2146Entry into Valhalla2025-01-17T14:19:26+11:00Des Butlertest@pubs.org<p class="p1"><em>Traditional approaches to teaching legal ethics which focus primarily on the content of the professional rules lack the essential problem solving aspect essential to a proper appreciation of professional responsibility in practice. They are also non responsive to the needs and expectations of modern students. This presentation showcases the Entry into Valhalla multimedia program, which utilises cost effective technology, including Second Life machinima, to transform traditional legal ethics curricula. It contextualises otherwise abstract principles and facilitates a problem solving approach based on real world-type contexts that closely resemble the kinds of dilemmas that students may encounter when they enter legal practice.</em></p> <p class="p2"> </p> <p class="p3"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Des Butlerhttps://publications.ascilite.org/index.php/APUB/article/view/2145Digital forms of assessment2025-01-17T14:07:19+11:00Alistair Campbelltest@pubs.org<p class="p1"><em>Future generations will look back at current assessment practices and wonder why it took so long to replace pen and paper assessment with quality digital forms of assessment.</em></p> <p class="p1"><em>Digitization of the assessment process, from student work to the recording of marks is occurring now but haphazardly and is often only a replication of the paper assessment. The desired goals and aims of learning have rarely been fully achieved with pen and paper assessment. Could digital forms of assessment finally achieve them?</em></p> <p class="p3"><em>This paper begins with a background to the failure of traditional forms of assessment based on pen and paper to assess what counts and then argues through research findings that it is time that we in education catch up with the rest of society and move into the digital world especially went considering assessment. While many parts of education have abandoned the analog world for the digital one, assessment has not been one of them. This lack of digitization of assessment is holding back what is learnt and taught in all fields of education, as the form of assessment drives what is learnt and taught.</em></p> <p class="p4"><em>Our research has shown that high stakes assessment can be successfully digitized from the capturing of authentic student performance, to high stakes comparative pairs marking. Not only have we demonstrated this with current technology but that the reliability, validity, manageability and scalability are as good as or better than current practices.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Alistair Campbellhttps://publications.ascilite.org/index.php/APUB/article/view/2144Evaluating cybergogy2025-01-17T13:58:11+11:00Lyn Collinstest@pubs.orgElaine Hubertest@pubs.orgDean Groomtest@pubs.org<p class="p1"><em>This poster presentation will outline the background and current findings of an action research project which investigates the use of wikis in a Higher Education setting. The objectives of the project are to improve student engagement by providing them with well- researched and evaluated wiki-based assessment tasks. The Cybergogy instructional design model (Wang and Kang, 2006) which incorporates social, emotive and cognitive factors is used to iteratively work with three academics across business, science and humanities faculties, on six iterations of wiki-based tasks.</em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Lyn Collins, Elaine Huber, Dean Groomhttps://publications.ascilite.org/index.php/APUB/article/view/2142Modelling institutional approaches to web-based lecture technologies2025-01-17T07:31:27+11:00John Couperthwaitetest@pubs.orgJuliet Hinrichsentest@pubs.orgCharles Shieldstest@pubs.org<p class="p1"><em>The successful introduction of web-based lecture technologies (WBLT) into higher education institutions requires a blend of inter-dependent approaches (e.g. business model; governance) each designed to enhance the pedagogical potential of the academic programmes. The implementation path for these approaches varies widely between institutions, often dependent upon finance, senior leadership and the capacity for change. An analysis of the approaches taken by eight UK and US institutions at various stages in their implementation highlights a high level of commonality in issues faced, good practice arising and the direction of travel. Furthermore, it is believed that the model presented can be more broadly applied in academic settings for the planning and implementation of similar large-scale technological systems.</em></p> <p class="p2"> </p> <p class="p3"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 John Couperthwaite, Juliet Hinrichsen, Charles Shieldshttps://publications.ascilite.org/index.php/APUB/article/view/2141Going forward with backward design2025-01-17T07:23:12+11:00John Delanytest@pubs.orgRobin Grahamtest@pubs.orgMartin Jenkinstest@pubs.org<p class="p1"><em>The establishment of the ‘Centre for Educational Design and Development’ heralds a new approach to programme and course design at Christchurch Polytechnic Institute of Technology. The immediate task for our team now designated ‘Educational Designers’ is to engage faculty in a design process that starts with context rather than content, and is informed by current and emerging models of learning centred practice. It must also meet broader institutional goals for developing high quality, flexible and inclusive learning experiences and enhancing the teaching performance of staff, as well as accounting for the challenge of using technology to transform teaching and learning and improve the quality of the learning experience (Laurillard 2010) in a ‘supercomplex world’ (Barnett <span class="s1">2000).</span>Ideally this is an evolving and emerging philosophy but while we work to become a team, the institute requires us to meet deadlines, thereby propelling us into making decisions about who we are and how we work, and about our processes and practices.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 John Delany, Robin Graham, Martin Jenkinshttps://publications.ascilite.org/index.php/APUB/article/view/2140A research plan for evaluating a faculty project to achieve systemic change in the teaching culture2025-01-17T07:16:51+11:00Iain Dohertytest@pubs.org<p class="p1"><em>Our paper outlines an initiative to achieve systemic change in the teaching culture of a faculty through providing staff with teaching supports and resources embedded within the University’s reward and recognition processes. We explain why this initiative is important, describe our evaluation plan, outline the evaluation challenges and describe what we did to meet those challenges.</em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Iain Dohertyhttps://publications.ascilite.org/index.php/APUB/article/view/2139A model for achieving equivalence and comparability in higher education courses offered transnationally by RMIT’s College of Business2025-01-17T07:09:29+11:00Sathiyavani Gopaltest@pubs.orgTom Palaskastest@pubs.orgJoan Richardsontest@pubs.orgRoss Smithtest@pubs.org<p class="p1"><em>This paper describes the work-in-progress of an action research pilot project conducted within the College of Business at RMIT University. The project has clarified the concepts of equivalence and comparability as applied to the College?s transnational course offerings. A framework and associated process for achieving equivalence and comparability is in the final stages of development and will be trialled in one course offered at RMIT Melbourne, RMIT Vietnam and the Singapore Institute of Management. To enhance clarity, the notion of comparability has itself been divided into two additional concepts: contextualisation and customisation. The framework provides an understanding of equivalence and comparability, the factors (elements) to be considered for each, and a broad process for working towards their achievement within individual courses. Consistent with the action research methodology, the guiding principles, framework and implementation process require review and validation by stakeholders within the College of Business, and externally by the wider transnational education community.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Sathiyavani Gopal, Tom Palaskas, Joan Richardson, Ross Smithhttps://publications.ascilite.org/index.php/APUB/article/view/2138Embracing personal learning and ePortfolios @ CSU2025-01-17T07:01:44+11:00Carole Huntertest@pubs.orgSandra Stewarttest@pubs.org<p class="p1"><em>This poster introduces the rationale for CSU’s approach to nurturing personal learning / ePortfolios across the university community. It presents examples from the diverse range of courses and subjects now integrating ePortfolios within the curriculum, and discusses some of the expected and unexpected outcomes which have led to a further refinement of this approach.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Carole Hunter, Sandra Stewarthttps://publications.ascilite.org/index.php/APUB/article/view/2137100 days with an iPad2025-01-16T18:18:33+11:00Jacqui Kellytest@pubs.orgJudy Schrapetest@pubs.org<p class="p1"><em>Six staff from in the Centre for eLearning at Curtin University were supplied with an iPad each and encouraged to explore their use in a range of contexts every day for 100 days. This project aims to investigate how quickly these new devices can be integrated into daily life and what, if any, implications this new tablet would have for staff and students using them in Higher Education.</em></p> <p class="p3"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Jacqui Kelly, Judy Schrapehttps://publications.ascilite.org/index.php/APUB/article/view/2136The search for 18 Rabbit2025-01-16T18:13:09+11:00Thomas Kerrtest@pubs.org<p class="p1"><em>This poster presentation documents the development of an exemplar teaching resource that uses a games-based learning approach to engage learners in the study of the archaeology of ancient cultures. “The Search for 18 Rabbit” is a game based in a virtual 3D world that engages learners in a quest to discover the facts surrounding the demise of Uaxaclajuun Ub'aah K'awiil, also known by the title “18 Rabbit”,<strong> </strong>the last significant ruler of Copán (Mayan title: Xukpi), a major city of the southern Mayan region (now western Honduras). The site was chosen because it combines interesting architectural features, including a game-based cultural space called the Ball Court, with a wealth of historical facts and supporting myths; providing the game creators with a rich mix of primary resources to use in development.</em></p> <p class="p2"><em>The relatively recent development of free, easy to use open-source game engine environments such as Platinum Arts Sandbox and other commercially available applications (e.g. Unity 3D) means that educators who want to actively engage learners in historical studies or related disciplines can now offer them an immersive, dynamic experience as they explore virtual ancient cities such as Mayan cultural centres that thrived in the 7th to 10th centuries.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Thomas Kerrhttps://publications.ascilite.org/index.php/APUB/article/view/2135Off the beaten path with ePortfolio & virtual conferencing2025-01-16T11:24:57+11:00Anja Kirbergtest@pubs.org<p class="p1"><em>Facing an on-going transformation of classical research strategies and current occupational profiles due to an increasing amount of digital sources and tools, students of more traditional humanities need to be taught media-oriented and must develop new online competencies to be set for a successful future path. The blended learning projects “Great Depression online” and “Sociology of Education Intercultural” give an example of how the flexible usage of ePortfolios and virtual conferencing can broaden each student’s <span class="s1">mind.</span></em></p> <p class="p1"><em>To enhance traditional history teaching means to adopt new methods in doing research, in distributing findings and teaching regarding the increasing amount of digital written, oral and visual sources. “Great depression online” demonstrates how the usage of ePortfolio and virtual conferencing can offer intercultural learning experiences by teaching history-specific questions such as source criticism of digital documents within a blended learning setting. The aim is to teach historical online competence to prepare history students for their academic and vocational future.</em></p> <p class="p4"><em>“Sociology of Education Intercultural” offers students of social sciences a new, intercultural learning experience and supports them in developing online competencies within their subject. They practice using online resources and the qualitative method “interview” by using ePortfolio and virtual conferencing. An international peer-review also is offered by the use of virtual conferencing.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Anja Kirberghttps://publications.ascilite.org/index.php/APUB/article/view/2134Design of an adaptive learner directed model for e-learning2025-01-16T11:16:39+11:00Stella Leetest@pubs.orgVivek Kumartest@pubs.orgTrevor Barkertest@pubs.org<p class="p1"><em>This paper examines how and to what extent an adaptive system can aid learners to be effectively self-directed and self-regulated for online studies both at domain knowledge level and meta knowledge level in the subject of computer science. We will provide an overview of two learning theories - self-regulated learning theory (SRL) and experiential learning theory (ELT), - and show how these theories act as an interlaced framework underpinning the adaptive model. In addition, this paper outlines the initial design for the model.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Stella Lee, Vivek Kumar, Trevor Barkerhttps://publications.ascilite.org/index.php/APUB/article/view/2133How do postgraduate students learn and integrate knowledge of the learning sciences?2025-01-16T11:09:17+11:00Lina Markauskaitetest@pubs.orgPeter Reimanntest@pubs.org<p class="p1"><em>University students often face significant challenges both seeing connections between different conceptual ideas, and linking theoretical ideas with knowledge needed in their applied professional contexts. This paper presents some experiences and insights from a postgraduate course that was designed to support knowledge integration. It initially presents the main design ideas that have been applied in the unit. Then, it examines students' learning journals and explores how students integrated conceptual knowledge and experiences.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Lina Markauskaite, Peter Reimannhttps://publications.ascilite.org/index.php/APUB/article/view/2132Second Life™ and the novice user2025-01-16T11:01:06+11:00Yvonne Masterstest@pubs.org<p class="p1"><em>With more and more universities developing online modes of teaching and learning and embracing a range of technologies including web 2.0 and social networking tools, virtual worlds are becoming more common as learning spaces and many universities have a virtual presence, particularly in Second Life™. Over the last 18 months two pilot studies have been conducted into the efficacy of Second Life™ as a learning environment with teacher education students at the author's institution. These studies were shared research between an expert user of this particular virtual environment and an academic who was 'old' in teaching, but who was a novice in terms of using virtual worlds and who had only just been introduced to Second Life™. This paper discusses the experience of the novice user as she became familiar enough with Second Life™ to teach there and provides a commentary on the journey undertaken. It explores some of the instrumental areas for consideration if higher education institutions wish to explore the possibility of academics transforming their teaching and learning environments and routinely using Second Life™ within their repertoire of e-teaching.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Yvonne Mastershttps://publications.ascilite.org/index.php/APUB/article/view/2131What do we mean by ICT graduate attributes? 2025-01-15T18:20:05+11:00Dominic McGrathtest@pubs.org<p class="p1"><em>Developing information and communication technology (ICT) skills is embedded in Australian curricula from early primary through to tertiary education. This study examines curriculum documents from introductory university courses in two programmes of study at the University of Queensland, to explore the nature of ICT skills development as students transition to University. The curriculum documents indicate a variety of interpretations of curriculum design and the development of ICT skills. The majority of course objectives mapped to developing effective ICT skills do not explicitly relate to technology and little consistency is evident in the implicitly linked aspects and uses of ICT, raising further questions as to what ICT skills institutions refer to in outcomes statements.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Dominic McGrathhttps://publications.ascilite.org/index.php/APUB/article/view/2130The WOW factor2025-01-15T18:13:37+11:00Maxine Mitchelltest@pubs.org<p class="p1"><em>In response to the shifting landscape of higher education, a small regional university has implemented a project-based strategic initiative to enhance the student learning experience by building institutional eLearning density to advance flexible and blended design and delivery of courses and programs. A surprising and unexpected side-effect of the initiative has been the impact of the project?s purpose re-fitted learning space on reinvigorating academic's engagement in professional development activities and increasing their enjoyment of their professional practice. This poster scopes the educational literature on authentic, technology-enabled learning spaces to enrich the student learning experience and applies these theoretical concepts to the professional development context.</em></p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Maxine Mitchellhttps://publications.ascilite.org/index.php/APUB/article/view/2129The Ripple Effect2025-01-15T18:05:48+11:00Deborah Murdochtest@pubs.org<p class="p1"><em>This poster presents the process of developing academic staff capacity in using eSimulations in professional education. Its focus is on the conditions needed to be able to develop the knowledge and skills for developing eSimulations for teaching and the impacts on colleagues. The project final report has indicated the importance of a range of forces that must be in place for knowledge transfer and organisational capacity building to occur (Cybulski, et al., 2010). The inclusion of operational leadership, keen competence and understanding of learning design, supporting infrastructure, technology development knowledge and content knowledge are integral components of the ability to build capacity in <span class="s2">others.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Deborah Murdochhttps://publications.ascilite.org/index.php/APUB/article/view/2128Scaffolding interaction in asynchronous online discussion through peer facilitation2025-01-15T17:06:29+11:00Connie Siew Ling Ngtest@pubs.orgWing Sum Cheungtest@pubs.orgKhe Foon Hewtest@pubs.org<p class="p1"><em>This study aims to identify the peer facilitation techniques that could scaffold interaction in asynchronous online discussion forums. The findings of this study suggest that scaffolding interaction in asynchronous online discussion through peer facilitation could be achieved through the use of the following five peer facilitation techniques: “showing appreciation”, “considering others’ viewpoints”, “general invitation to contribute”, “questioning” and “challenging others’ <span class="s4">points”.</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Connie Siew Ling Ng, Wing Sum Cheung, Khe Foon Hewhttps://publications.ascilite.org/index.php/APUB/article/view/2127Transforming online curricula, transforming staff2025-01-15T16:58:31+11:00Maria Northcotetest@pubs.orgDaniel Reynaudtest@pubs.orgPeter Beamishtest@pubs.orgTony Martintest@pubs.org<p class="p1"><em>Developing online teaching skills can occur through involvement in learn-by-doing strategies, which incorporate informal, organic or needs-driven strategies. Such processes are sometimes labelled as “bottom-up” staff development processes. In other contexts, teaching staff are formally directed to develop online teaching skills through a series of compulsory staff development workshops or courses. These approaches typically include “top-down” staff development processes. This poster describes how a group of tertiary teaching staff extended their on-campus and distance teaching repertoire of skills to include online teaching skills. In this case, the process of staff development began with collecting data about the concerns and practices of the teaching staff involved. An analysis of the data informed the development of a “middle-out” staff development strategy which comprised a mixture of informal and formal strategies, and acknowledged the ethos of the institution and the specific needs of the staff involved. This professional development program incorporated a group of nine informal and formal strategies. The poster presents an analysis of the data that were gathered during this project alongside the professional development strategies that were developed as a result of this analysis.</em></p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Maria Northcote, Daniel Reynaud, Peter Beamish, Tony Martinhttps://publications.ascilite.org/index.php/APUB/article/view/2126Online learning2025-01-15T16:50:55+11:00Sheena O'Haretest@pubs.orgLynne Quartermainetest@pubs.orgAudrey Cooketest@pubs.org<p class="p1"><em>In 2009 Curtin University became the provider of a Bachelor of Education (Primary) through Open Universities Australia. The course started promisingly with 800 enrolments, but over the course of eighteen months has grown exponentially to over five thousand. Offering these courses has been challenging, and those responsible for the building of units with over two thousand students have realized that they, along with the students are on a steep learning curve - hence the question “Who is doing the <span class="s1">learning?”</span></em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Sheena O'Hare, Lynne Quartermaine, Audrey Cookehttps://publications.ascilite.org/index.php/APUB/article/view/2125iTeach, iDance2025-01-15T16:40:24+11:00Nathaniel Ostashewskitest@pubs.orgDoug Reidtest@pubs.org<p class="p1"><em>This session explores a particular classroom application of the iPad and extends ongoing research on pedagogical applications of mobile multimedia databases in the physical education classroom. In this study, the researcher identified mobile small group demonstration capabilities and ease of video database access as key characteristics of the iPad as a teaching tool. The described uses include: leading demonstration and discussions, easy access to extension materials, and opportunities for scaffolding of learning materials. This research explores a specific application of the iPad mobile device in the classroom that is possible due to the device’s large screen format. It extends the research on a specific classroom application of a mobile device and points to other potential applications. Further research exploring the extension of this iPad application to other body-kinesthetic teaching contexts, such as the general physical education classroom, is needed.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Nathaniel Ostashewski, Doug Reidhttps://publications.ascilite.org/index.php/APUB/article/view/2124Videoconferencing in K-12 classrooms supported through the cascade model of teacher professional development2025-01-15T15:30:18+11:00Doug Reidtest@pubs.orgNathaniel Ostashewski test@pubs.org<p class="p1"><em>The Video Conferencing Regional Leads Network (VCRLN) is an initiative to advance the use of video conferencing in K-12 schools in the Canadian province of Alberta. The network has grown and from it’s beginning phases and advanced its mission in unanticipated directors from its inception. This poster will present the progression of the VCRLN identifying the challenges involved with keeping a growing professional development network thriving. The cascade model of professional development will be emphasized with specific focus on the roles of the members of this network.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Doug Reid, Nathaniel Ostashewski https://publications.ascilite.org/index.php/APUB/article/view/2123Have podcasts lived up to expectations?2025-01-15T15:19:41+11:00Kathy Robinsontest@pubs.orgAlanah Kazlauskastest@pubs.org<p class="p1"><em>In the 21<sup>st</sup> century learning environment emerging technologies such as lecture podcasts have been made widely available to tertiary students. However, few studies have looked at how students are using these tools and whether or not they are improving learning. This two-semester investigation examines podcast uptake by undergraduate students enrolled in two very different cognitively challenging subjects in the second year of the Nursing program and in the first year of a Business program. Regardless of the semester, the different content being studied and the statistically significant demographic differences between the Nursing and Business cohorts, strikingly similar study behaviours emerged.</em></p> <p class="p2"><em>Despite the flexibility and mobile learning opportunities afforded by podcasts significant numbers of students did not use them. The greatest uptake was in the week following the introduction of podcasts. However, once the novelty value wore off, many students returned to their previous study behaviours. While many students claimed to like the fact that podcasts were available as back up they exhibited a strong preference for face-to-face learning environments and accessed the podcasts infrequently. In addition, podcasts did not appear to live up to their “mobile” potential with most students who used them preferring to do so on a computer in their regular study environments. Contrary to expectations, students engaged in longer hours of paid work used podcasts least. Comments indicated that they did not represent an efficient or necessary use of their limited study time. Thus podcasts have not been as effective an addition to the learning environment as anticipated.</em></p> <p class="p3"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Kathy Robinson, Alanah Kazlauskashttps://publications.ascilite.org/index.php/APUB/article/view/2122Building ICT literate human capital in the third world2025-01-15T15:12:50+11:00Ananda Samudhramtest@pubs.org<p class="p1"><em>Continually dropping prices of information and communications technology (ICT), and continually increasing ubiquitous ICT power, have created an environment where ICT literacy is vital for competing effectively in a globalised world. In the past, nations have developed through technologies that are expensive and environmentally destructive. </em><em>However, ICT promises a new development model that is relatively inexpensive and environmentally friendly. This model provides a means for relatively poor third world nations to be able to compete effectively in a globalised world, without sacrificing their environment. A key tenet for such a model to work effectively is the establishing of ICT literate human capital, on a large scale, that is able to take full advantage of the opportunities provided by the ICT revolution. Hence, third world countries need to work on a cost effective model to promote large scale ICT literacy at the national level, in order to be able to run ICT based systems that will enable them to compete effectively in this ICT driven world. One solution is to open up large numbers of computer labs that will help to lift the ICT literacy levels nationwide, just as in the developed nations. However, the lack of funds and expertise in third world nations make this option, which involves environmentally unfriendly large scale construction, difficult. This paper suggests an environmentally friendly alternative that helps addresses both the financial constraints and the problems of limited expertise, particularly in the need to continuously upgrade ICT systems.</em></p> <p class="p3"> </p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Ananda Samudhramhttps://publications.ascilite.org/index.php/APUB/article/view/2121Collaborative learning among Australasian educators through Online Learning Community (OLC)2025-01-15T11:52:49+11:00Eunice Saritest@pubs.orgAdi Tedjasaputratest@pubs.org<p class="p1"><em>This poster describes a collaboration initiative being built for educators in Australia and Asian countries using an Online Learning Community (OLC). The main purpose of the initiative was to enhance the professional learning and development of educators in Indonesia. A great number of teachers in Indonesia have been facing a lot of challenges to continually update their professional knowledge and skills due to the facts that they live in remote areas and have limited resources. On the other hand, they are required by society to provide the best education for their students, so the students can become competitive assets in this globalised environment. Starting from this problem, the authors have designed and developed a professional learning framework using Online Learning Community (OLC) that offers flexibility and continuous support for the teachers in Indonesia. The OLC provides a conducive and collaborative environment for the teachers to widen knowledge and exchange information not only with their colleagues, but also other practitioners from all over places in Indonesian archipelago as well as Australia and other Asian countries, like China and Japan.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Eunice Sari, Adi Tedjasaputrahttps://publications.ascilite.org/index.php/APUB/article/view/2120“Wherever, whenever” learning in Medicine2025-01-15T11:44:42+11:00Karen M. Scotttest@pubs.orgSharon Kitchingtest@pubs.orgDaniel Burntest@pubs.orgMarianna Kouliastest@pubs.orgDianne Campbelltest@pubs.orgMegan Phelpstest@pubs.org<p class="p1"><em>Case-based learning scenarios are a proven, effective learning tool. Mobile devices can be used for the scenarios to enhance medical student learning when needed, at the patient bedside. Initial evaluation demonstrated students were positive about the mobile case-based learning scenarios and particularly favoured the flexibility and freedom afforded.</em></p> <p class="p2"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Karen M. Scott, Sharon Kitching, Daniel Burn, Marianna Koulias, Dianne Campbell, Megan Phelpshttps://publications.ascilite.org/index.php/APUB/article/view/2119A new vision for teaching ophthalmology in the medical curriculum2025-01-15T11:36:49+11:00Tony Succartest@pubs.orgJohn Griggtest@pubs.org<p class="p1"><em>The Virtual Ophthalmology Clinic (VOC) is an innovative Computer Assisted Learning (CAL) module, on which students can sharpen their history taking and clinical reasoning skills by formulating a diagnosis and management plan on virtual patients with simulated eye conditions. The purpose of this study was to determine whether the VOC module, traditional modes of teaching, or some combination of the two is of greater educational effectiveness. A randomised controlled trial (RCT) was conducted with The University of Sydney medical students attending their clinical ophthalmology rotation. Students were randomly divided and assigned into either an experimental or control group. Students in both groups underwent the traditional ophthalmology teaching, in addition, students in the experimental group were given access to VOC. A twenty-item multiple choice ophthalmic knowledge based pre- and post-test and student satisfaction questionnaire was administered. The results demonstrated that the pre- and post-test mean scores increased significantly in both the intervention and control groups, however, a greater improvement was seen in the intervention group. The within subject change (Post-Pre) was highly significant with the change observed in the intervention group being significantly larger than that observed in the control group. The VOC module was highly regarded and enthusiastically received. Based on a statistically significant improvement in academic performance and highly positive student feedback, the implementation of VOC in the revised ophthalmology curriculum may provide the most effective and efficient teaching within the University of Sydney Medical Program.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Tony Succar, John Grigghttps://publications.ascilite.org/index.php/APUB/article/view/2118Taking Sociology online2025-01-14T16:23:15+11:00Scott Symondstest@pubs.orgAndrew Jamiesontest@pubs.orgAvril Belltest@pubs.orgBrennon Woodtest@pubs.orgAllanah Ryantest@pubs.orgLesley Pattersontest@pubs.org<p class="p1"><em>This poster reports an initiative to redesign the teaching of Sociology for the digital age. In 2009, the core of Massey University's Sociology undergraduate major was redesigned to renew the curriculum, clarify student pathways and exploit new digital technology to improve the experience of distance learners. Major goals were to create an engaging and personalised learning environment and to utilise the expertise of a team of staff to broaden the scope and choice of student study. Teacher presence was prioritized as a key element in achieving these goals. The poster reports some of the decisions that led to the design and implementation of extensive rich media materials in efforts to provide a more immediate teacher presence. Qualitative and quantitative student responses to the redesign were gathered via an online survey and these data are helping to inform the delivery and standard for further work that will be ongoing for some years to come.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Scott Symonds, Andrew Jamieson, Avril Bell, Brennon Wood, Allanah Ryan, Lesley Pattersonhttps://publications.ascilite.org/index.php/APUB/article/view/2117qp.unimelb2025-01-14T16:15:56+11:00Peter Tregloantest@pubs.orgDavid Adamtest@pubs.orgPatrick Maslentest@pubs.orgDamien Sweeneytest@pubs.orgJosella Ryetest@pubs.org<p class="p1"><em>Quickpoll (qp.unimelb.edu.au) is a web-based polling system designed to be exceptionally straightforward for staff at Melbourne to set up and manage and for students to use in class. In evaluation of the value and operation of tool, staff and students are enthusiastic about the simple way in which the tool adds engagement and useful feedback to learning and teaching in a range of class settings, but especially in large group lectures. Quickpoll was designed and set up to take advantage of the personal, portable, wireless internet capable devices that an increasing proportion of staff and students bring to class - currently over 50% of our students have iPhones or other smart phones, laptops or netbook computers, iPods or now, iPads with them each day. This project set out to explore ways in which these devices could be used to encourage and support active learning in class.</em></p> <p class="p1"> </p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Peter Tregloan, David Adam, Patrick Maslen, Damien Sweeney, Josella Ryehttps://publications.ascilite.org/index.php/APUB/article/view/2116Beyond curriculum, technology and transformation for an unknown future2025-01-14T16:10:49+11:00Julie Willemstest@pubs.org<p class="p1"><em>Many views of fostering student resilience come from the perspective of a set of individual student traits, skill sets, or the lack of ability to 'tough it out', rather than viewing resilience as a holistic entity which involves relationships, community and context. This belief, in turn, disconnects learners from the socio-cultural context in which their learning experience is embedded. These factors can play an equally pivotal role on participation and learning outcomes. This poster proposes a holistic model for understanding student resilience in a time of rapid change in education.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Julie Willemshttps://publications.ascilite.org/index.php/APUB/article/view/2115Learning design for online role play versus simulation2025-01-14T16:04:08+11:00Sandra Willstest@pubs.org<p class="p1"><em>One outcome of Project EnROLE, an ALTC project to encourage uptake of online role play, is a refined learning design for simulation: Simulation Triad. The triad represents design decisions according to emphasis placed on Roles versus Problems versus Rules.</em></p>2010-12-01T00:00:00+11:00Copyright (c) 2025 Sandra Wills