Multidiscipline role-play in a 3D virtual learning environment
Experiences with a large cohort of healthcare students
DOI:
https://doi.org/10.14742/apubs.2012.1562Keywords:
Second Life, 3DVLE, interdisciplinary, net generation, education, healthcare, technical issuesAbstract
Three-dimensional virtual learning environments (3DVLEs), such as Second Life, have been used in education for some time. Although many writers have addressed where, how, and why 3DVLEs are applied in education, only a few articles have concentrated on the coalface of running a learning project within them. This paper looks at the experience of using Second Life to conduct a multi-discipline healthcare role-playing project with a large cohort of university students. It aims to add to the body of evidence highlighting the technical and logistical difficulties in running such a project, and attempts to offer solutions and advice on directions of problem solving. This paper will also add to best practices concerning the use of 3DVLEs in higher education.
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Copyright (c) 2024 Marcus McDonald, Tracii Ryan, Jenny Sim, Jennifer James, Philip Maude, Sheila Scutter, Denise Wood
This work is licensed under a Creative Commons Attribution 4.0 International License.