ANU Campus Quest
A Mobile App For Transition
DOI:
https://doi.org/10.14742/apubs.2012.1603Keywords:
transition, gamification, mobile appsAbstract
This paper outlines a new mobile application designed to assist student transition at the Australian National University (ANU). It briefly outlines the importance of addressing student transition in the current higher education climate, and explains why the ANU has decided to move into the mobile space in order to assist student transition to the geographical, social and institutional context of the university. The app is designed as an information-based scavenger hunt, informed by research into the social and learning utility of games. Students need to work in teams to devise strategies to approach the game, assisting them to make social connections, while the game itself takes students across campus to discover spaces and university cultures.
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Copyright (c) 2024 Jodi Tutty, Sage Leslie-McCarthy
This work is licensed under a Creative Commons Attribution 4.0 International License.