Taming the devil
A game-based approach to teaching immunology
DOI:
https://doi.org/10.14742/apubs.2012.1620Keywords:
immunology, computer game, educational gaming, serious gamingAbstract
Immunology is a complex field requiring rapid memorisation of numerous components. An in- depth understanding of cellular and molecular biology is required before even moderately advanced concepts can be taught. We sought methods that actively engage students and help develop new knowledge and consolidate existing concepts to support lectures. We created an interactive and entertaining prototype immunology computer game as a tool for learning and revision, with the ability to interactively cover course content outside of class that modern learners expect. Our prototype appears to be a successful study aid when used additionally to attendance at lectures. We seek to continue the development of the game in a higher education context, but also produce a modified version for a secondary school context, in an effort to raise the profile of this key health area and promote learning for the future through the study of the sciences prior to students entering higher education.
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Copyright (c) 2024 Scott Nankervis, Grant Meredith, Peter Vamplew, Nina Fotinatos
This work is licensed under a Creative Commons Attribution 4.0 International License.