HCI Teaching and Learning Model Using Studio-Based Learning
DOI:
https://doi.org/10.14742/apubs.2024.1434Keywords:
HCI Education, Interactive Design, UX design, Studio-based learning, Qualitative researchAbstract
This research explores Studio-based Learning (SBL) within Human-Computer Interaction (HCI) subjects, focusing on the crucial elements required in the design of maker spaces to enhance user experience (UX) design education. As HCI becomes increasingly complex and interdisciplinary, traditional classroom settings often fail to provide the required experiential learning environment for certain subjects. Our study examines various subjects in the discipline, highlighting diverse interactivity requirements and the potential of Studio-based Learning to effectively address students' and staff’s needs. We analyse the impact of studio settings on the learning outcomes and expectations of students, especially in fostering creativity, collaboration, and hands-on engagement. Our research findings indicate that studio-based classrooms significantly improve student learning experiences in interactive and practical subjects, although effective planning around space and time constraints can impede its full implementation.
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Copyright (c) 2024 Runchen Zhang, Arzoo Atiq, Antony Chacon
This work is licensed under a Creative Commons Attribution 4.0 International License.