The Reading Game

Encouraging learners to become question-makers rather than question-takers by getting feedback, making friends and having fun

Authors

  • Robert Parker
  • Maurizio Maurizio Manuguerra
  • Bruce Schaefer

DOI:

https://doi.org/10.14742/apubs.2013.1452

Keywords:

Continuous formative assessment, game-based learning, meta-cognition, learning taxonomies, discovery, curiosity, question asking

Abstract

The Reading Game is a question and answer game designed to engage learners in the content of their coursework. The class of student participants creates a collective learning space where every action serves to introduce, build, or clarify concepts from the curriculum. The quality of the multiple-choice questions and the contents of the quizzes are determined by the participants who receive points for their efforts in both asking and answering questions. Participants can comment on and rate questions deemed outstanding by their peers, which directly impacts the contents of review quizzes. Participants progress to the next level of the game using their accumulated points onto asking open questions to the teachers and their cohort. Writing good questions is the winning strategy of the game. The key claim in the Reading Game is that creating questions is one of the fundamental cognitive elements that guide our conscious reasoning.

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Published

2013-11-30

Issue

Section

ASCILITE Conference - Concise Papers