3D immersive virtual worlds in higher education

An Australian and New Zealand scoping study

Authors

  • Barney Dalgarno
  • Mark J.W. Lee
  • Lauren Carlson
  • Sue Gregory
  • Belinda Tynan

DOI:

https://doi.org/10.14742/apubs.2010.2036

Keywords:

3D immersive virtual world, 3D multi-user virtual environment, Second Life

Abstract

This paper reports initial findings of a major scoping study that is being undertaken to examine current and planned applications of 3D immersive virtual worlds at higher education institutions across Australia and New Zealand. This scoping study is the first of its kind in the region. It is parallel and complementary to several studies conducted in other countries, and results obtained thus far appear consistent with international trends. The overall research design of the scoping study is discussed, along with preliminary results from the Australian/New Zealand sector-wide questionnaire. There seem to be preferred platforms being used in the Australian and New Zealand context, and usage has increased dramatically in recent years. Academics are using 3D immersive virtual worlds with their students in a variety of ways, for both assessable and non-assessable tasks. The project is supported by the Distance Education Hub research consortium, with team members from Charles Sturt University and the University of New England.

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Published

2010-12-01