Designing Virtual Reality Environments for Paramedic Education

MESH360

Authors

  • Thomas Cochrane
  • Stuart Cook
  • Stephen Aiello
  • Dave Harrison
  • Claudio Aguayo

DOI:

https://doi.org/10.14742/apubs.2016.820

Keywords:

Virtual Reality, Simulation, Paramedicine education, Heutagogy

Abstract

This paper outlines the first two stages of a design-based research project that aims to develop more authentic critical care educational simulation experiences and learner-centred pedagogies in paramedicine education. The first two stages involve the exploration of mobile virtual reality (VR) to enhance the learning environment, and the design of prototype solutions for designing immersive scenarios and 360-degree video enhanced critical care simulations. Thus far we have identified a set of design principles that will guide the implementation of the project. These design principles will be modified in light of the subsequent project evaluation stages.

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Published

2016-11-25

Issue

Section

ASCILITE Conference - Full Papers